Panther
PNT-8Z
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 1 Support: 2 |
Speed | 4/7/4 |
Firepower | Max Damage: 72 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 600 Structure: 291 |
Heat Efficiency | Sinking: 56 Alpha: 35 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | Heat Sink SRM4 |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink Heat Sink |
Right Arm | L Laser Prototype |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
An early version of the Panther that is occasionally seen in the Periphery, it is armed with the ancient Tronel Large Laser in place of the PPC. This laser suffers from faulty heat exchangers and generates more heat than a standard Large Laser. Most of these have long since been retrofitted.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Chainelane Isles
- Gray Death Legion
- JàrnFòlk
- New Delphi Compact
- Tortuga Dominions
PNT-9ALAG
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 2 |
Speed | 6/9/0 |
Firepower | Max Damage: 87 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 33 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 175 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | Heat Sink SRM4 |
Left Torso | Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink |
Right Arm | PPC |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
Known for their highly mobile nature, the Draconis Combine's Amphigean Light Assault Group upgrade the engines by removing the Jump Jets.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 2nd Legion Of Vega
PNT-9M
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Zombie Brawler |
Stock Specifications | |
Hardpoints | Missile: 2 Support: 3 |
Speed | 4/7/4 |
Firepower | Max Damage: 160 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 40 Alpha: 32 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Compact Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink Panther Improved Targeting (Fixed) |
Center Torso | MRM40 |
Left Torso | Heat Sink Heat Sink Ammo MRM |
Right Torso | Heat Sink Heat Sink Ammo MRM |
Description
Made as part of a backroom bet between battalion commanders in the DCMS, the PNT-9M turned out to be an actually useful design despite its oddities. Built around the idea of being the ultimate zombie mech, the Panther-9M is built around a Compact Engine that allows for the mounting of a gigantic MRM 40 in the center torso of the mech. Unfortunately, this means that it can carry no other weapons and has only limited ammunition stores as well as having no jump jets. Still, the firepower of the MRM rack is considerable, and the -9M has found limited acceptance in the wider DCMS.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
PNT-9PA
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 101 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 48 Alpha: 26 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | SRM4 |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo SRM Jump Jet (S) |
Right Torso | Ammo Chemical Laser Ammo Chemical Laser Heat Sink Heat Sink Jump Jet (S) |
Right Arm | L Chem Laser M Chem Laser M Chem Laser |
Left Leg | Heat Sink Jump Jet (S) |
Right Leg | Heat Sink Jump Jet (S) |
Description
Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-9PA has a 'red right hand' so to speak. At least, a Large and two Medium Chemical Lasers will turn any target red. A SRM-4 and a ton of ammo back up the laser armament. With the Panther's traditionally good armor and mobility, the PNT-9PA is sure to be a hit with your militias. Order today!
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
PNT-9R
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 87 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 33 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | Heat Sink SRM4 |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo SRM Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Jump Jet (S) |
Right Arm | PPC |
Left Leg | Heat Sink Jump Jet (S) |
Right Leg | Heat Sink Jump Jet (S) |
Description
Panther 9Rs are solid all-around 'Mechs, if a bit on the slow side. They make up for it with Jump Jets, considerable armor, and a hefty punch from their trademark PPC. They've even been used in physical slugging matches to good effect.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- Cohors Morituri
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Band of the Damned
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Rubinsky's Light Horse
- The Black Outlaws
- The Blackhearts
- 21st Centauri Lancers
- The Krushers
- Romanov's Crusaders
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Barrett's Fusiliers
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Narhal's Raiders
- Greenburg's Godzillas
- Camacho's Caballeros
- Broadsword Legion
- Kell Hounds
- Burr's Black Cobras
- Fist Of Mokal
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Wolf's Dragoons
- Tortuga Fusiliers
- Death's Consorts
- Shen-Se Tian
- Morrison's Extractors
- New Belt Pirates
- Antian Lanciarii
- Simonson's Cutthroats
- Langendorf Lancers
- Smithson's Chinese Bandits
- Screaming Eagles
- Vanguard Legion
- Mobile Fire
- Avanti's Angels
- Always Faithful
- Harlock's Warriors
- 12th Vegan Rangers
- Lethal Injection
- Dioscuri
- Olson's Rangers
- The Arcadians
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
PNT-10K
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 2 |
Speed | 4/7/4 |
Firepower | Max Damage: 92 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 43 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | Artemis IV FCS SRM4 |
Left Torso | CASE Heat Sink Heat Sink Heat Sink Heat Sink Ammo SRM ARTIV Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Jump Jet (S) |
Right Arm | ER PPC |
Left Leg | Heat Sink Jump Jet (S) |
Right Leg | Heat Sink Jump Jet (S) |
Description
The 10K Panther is a high tech upgrade of the 9R model introduced by the Draconis Combine. The chassis has been rebuilt using Endo Steel construction techniques and the saved weight used to add an Artemis IV fire control system to the missile launcher, as well as upgrading the PPC to a ER PPC.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Mercenaries
- Mercenaries
- Camacho's Caballeros
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- 12th Vegan Rangers
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
PNT-10KA
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 2 |
Speed | 4/7/4 |
Firepower | Max Damage: 87 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 33 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | Artemis IV FCS SRM4 |
Left Torso | CASE Heat Sink Heat Sink Heat Sink Heat Sink Ammo SRM ARTIV Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Jump Jet (S) |
Right Arm | PPC |
Left Leg | Heat Sink Jump Jet (S) |
Right Leg | Heat Sink Jump Jet (S) |
Description
The 10KA Panther is a field-refit of the -10K. It is identical in almost every way to the -10K except that it swaps the super hot ER PPC for a standard model.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
PNT-11PA
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 2 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 512 Max Stability: 26 Max Heat: 0 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 40 Alpha: 20 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | SRM4 |
Left Torso | Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Ammo SRM [Half] |
Right Arm | Medium Cannon Medium Cannon |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-11PA carries a rare (in PAI designs) XL engine instead of the typical Jury-Rigged one. Don't let the price tag fool you though, this mech is worth every c-bill. Armed with a pair of Medium Cannons, it can put out withering firepower against any foe. A SRM-4 backs up the cannons in case the target survives their barrage. Panther armor keep the mech up and running without issue.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
PNT-11S
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 2 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 82 Max Stability: 28 Max Heat: 0 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 40 Alpha: 12 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine |
Core | 140 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | SRM4 |
Left Torso | CASE Heat Sink Heat Sink Heat Sink Ammo LBX/2 SLUG Ammo SRM |
Right Torso | Heat Sink Heat Sink |
Right Arm | LBX AC/2 LBX AC/2 |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Flush with Draconis Combine salvage from various skirmishes, the Lyran Commonwealth has always been lost as to what to do with the disliked Panther. Eventually, with the advent of the light LB-X Autocannons, an up-and-coming general came up with this, the PNT-11S. Carrying a pair of LB-2X Autocannons for ranged fire support, the -11S can put down suppression fire at extreme range and do so virtually endlessly thanks to two generous tons of ammo. For close range protection the -11S carries the typical Panther SRM-4. A XL engine powers the mech and 4 jump jets keep it mobile on the ever-changing battlefield.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 6th Lyran Guards
- 5th Donegal Guards
PNT-C
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 92 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 43 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 145 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | C3 Slave SRM4 |
Left Torso | CASE Heat Sink Heat Sink Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Arm | ER PPC |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The Panther-C is a minor modification of the -10K, retaining that mech's weapons and armor profiles. All that changes is that the Panther-C drops the ArtemisIV system in favor of a C3 slave system to better integrate into the Combine's military doctrine.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
PNT-CA
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Sniper & Light Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 1 |
Speed | 4/7/4 |
Firepower | Max Damage: 87 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 52 Alpha: 33 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 145 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Panther Improved Targeting (Fixed) |
Center Torso | C3 Slave SRM4 |
Left Torso | CASE Heat Sink Heat Sink Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Arm | PPC |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The Panther-CA is a minor modification of the -C which is itself a minor modification of the -10K. The only difference between the -C and the -CA is that the -CA uses a cooler-firing PPC in place of the -C's (and -10K's) ER PPC. Otherwise, the -C and -CA are identical.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Gray Death Legion
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government