Hector

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HOR-1B
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Age of War Heavy
Stock Specifications
Hardpoints Energy: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 90
Max Stability: 2
Max Heat: 0
Durability Armor: 590
Structure: 804
Heat Efficiency Sinking: 52
Alpha: 56
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Primitive Engine (Fixed)
Core 315
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Hector Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso Heat Sink
Left Torso Heat Sink
Right Torso Heat Sink
Left Arm L Laser Prototype
Right Arm L Laser Prototype
Left Leg MG
Ammo MG [Half]
Right Leg MG
Ammo MG [Half]


Description

The second BattleMech model introduced by the Free Worlds League, the Hector entered service in 2471. Built by Corean Enterprises on Stewart, it used a simple design suited for mass production and quickly became the workhorse of the Free Worlds League Military's 'Mech regiments despite being limited by the primitive technology of the time. Even though it had respectable heavy mech speed for its era, the paltry Large Lasers and Machine Guns led to the Hector quickly being outclassed and was a lost design early on. However, the mech was eventually put back into production in retrotech factories in the Periphery in the 3060s.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
HOR-2B
Hector.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Age of War Heavy
Stock Specifications
Hardpoints Energy: 6
Support: 4
Speed 4/6/0
Firepower Max Damage: 218
Max Stability: 2
Max Heat: 0
Durability Armor: 960
Structure: 536
Heat Efficiency Sinking: 90
Alpha: 96
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Hector Improved Communications (Fixed)
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm L Pulse
M Pulse
M Pulse
Right Arm L Pulse
M Pulse
M Pulse
Left Leg MG
Ammo MG [Half]
Right Leg MG
Ammo MG [Half]


Description

House Marik in the 3060s found themselves looking for a boost to nationalistic feelings in their population and unearthed one of their oldest mech designs, the Hector. Designers went back to the drawing board with the Hector and came up with this, the HOR-2B. Armed with a battery of Large and Medium Pulse Lasers, as well as the traditional leg-mounted Machine Guns, the Hector proved adept as a heavy trooper design. A battery of 15 DHS keeps it all fairly chilly and 12 tons of armor keeps the Hector in the fight longer than the opponent.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
HOR-1C
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Age of War Heavy
Stock Specifications
Hardpoints Energy: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 104
Max Stability: 0
Max Heat: 0
Durability Armor: 590
Structure: 804
Heat Efficiency Sinking: 56
Alpha: 64
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Primitive Engine (Fixed)
Core 315
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Hector Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm L Laser Prototype
Right Arm L Laser Prototype
Left Leg S Laser
Right Leg S Laser


Description

The second BattleMech model introduced by the Free Worlds League, the Hector entered service in 2471. Built by Corean Enterprises on Stewart, it used a simple design suited for mass production and quickly became the workhorse of the Free Worlds League Military's 'Mech regiments despite being limited by the primitive technology of the time. Even though it had respectable heavy mech speed for its era, the paltry Large Lasers and Small Lasers led to the Hector quickly being outclassed and was a lost design early on. However, the mech was eventually put back into production in retrotech factories in the Periphery in the 3060s.


Bonuses

Mech Quirk:Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
HOR-3G
Hector.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Age of War Heavy
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Support: 4
Speed 4/6/0
Firepower Max Damage: 190
Max Stability: 82
Max Heat: 0
Durability Armor: 960
Structure: 536
Heat Efficiency Sinking: 66
Alpha: 72
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 280
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Hector Improved Communications (Fixed)
Center Torso Ammo MG [Half]
Left Arm ER M Laser
ER M Laser
Light Gauss
Ammo Light Gauss
Right Arm ER M Laser
ER M Laser
Light Gauss
Ammo Light Gauss
Left Leg MG
Right Leg MG


Description

The second of House Marik's revived Hector production line, the HOR-3G uses the pride of the FWLM's arsenal: the Light Gauss Rifle. In fact, it carries two of them along with a battery of ER Medium Lasers, which lets the Hector-3G reach out and touch anyone on the battlefield. An Endo-Steel frame gives the weight necessary for the gauss rifles while two tons of ammo provides acceptable endurance for the guns. A pair of Machine Guns, leg mounted naturally, keeps infantry away. The HOR-3G found acceptance into the FWLM and served with honor, if not distinction.


Bonuses

Mech Quirk: Improved Communications

+3 increased resolve gain for all lance members


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout