Gladiator
GLD-1R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 3 |
Speed | 4/6/0 |
Firepower | Max Damage: 80 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 616 Structure: 684 |
Heat Efficiency | Sinking: 76 Alpha: 51 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 220 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Structure | Gladiator Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Left Arm | M Laser Prototype M Laser Prototype |
Right Arm | L Laser Prototype |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The original Gladiator used primitive technologies, so it only had a Large Laser and two Medium Lasers. In addition, it could only manage a top speed around 64 km/h. It was protected by sixteen and a half tons of Primitive Armor. The GLD-1R went out of production in the Combine by 2488, though various minor Periphery powers picked it up later and kept it in low-level production.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Chainelane Isles
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 2nd Legion Of Vega
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions
GLD-2PA
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 140 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 760 Structure: 456 |
Heat Efficiency | Sinking: 44 Alpha: 40 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 275 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Gladiator Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Ammo SRM SRM6 Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo SRM SRM6 Jump Jet (S) Jump Jet (S) |
Right Arm | Ammo Chemical Laser L Chem Pulse Laser |
Description
The Gladiator's poor reputation ensured it was easily available for Periphery manufacturers. The mech's rugged nature and easily accessible maintenance hatches guaranteed many variants were produced, such as the GLD-2PA. Armed with a Large Chemical Pulse Laser and twin SRM-6s, the GLD-2PA is a simple yet effective design.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
GLD-2R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 1 Support: 3 |
Speed | 5/8/0 |
Firepower | Max Damage: 80 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 960 Structure: 456 |
Heat Efficiency | Sinking: 79 Alpha: 38 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 275 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Gladiator Improved Cooling (Fixed) Heat Sink |
Center Torso | Heat Sink |
Left Torso | Heat Sink |
Right Torso | Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | L Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton 'Mech took seven years to design, as Coordinator Kozo Von Rohrs refused to open up the process to anybody but a select group at New Samarkand Armor Works who were under constant surveillance. Rolling off the lines in 2468, the Gladiator was an immediate failure and was relegated to periphery militias and backwater powers. The GLD-2R carries a paltry Large Laser and twin Mediums for firepower though 12 tons of armor proved durable enough to last in a fight.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
GLD-3R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 120 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 760 Structure: 456 |
Heat Efficiency | Sinking: 51 Alpha: 44 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 275 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Gladiator Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Ammo LRM LRM10 Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Ammo LRM LRM10 Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser |
Right Arm | M Laser |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A bit of an odd duck, the GLD-3R is an unusual test bed design, swapping all the weapons for a pair each of LRM-10s and Medium Lasers as a kind of fire support design.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Mercenaries
- Mercenaries
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Knights of Caerbannog
- Bannockburn's Bandits
- Jacob's Juggernauts
- Khorsakov's Cossacks
- The Black Outlaws
- Winfield's Regiment
- 21st Centauri Lancers
- Rubinsky's Light Horse
- Romanov's Crusaders
- Clean Kill
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- The Krushers
- Barrett's Fusiliers
- Always Faithful
- Simonson's Cutthroats
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Hsien Hotheads
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Broadsword Legion
- Burr's Black Cobras
- The Blackhearts
- The Arcadians
- Dioscuri
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- 12th Vegan Rangers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
GLD-4H
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 270 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 866 Structure: 456 |
Heat Efficiency | Sinking: 40 Alpha: 91 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Fuel Cell Engine |
Core | 220 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Heavy Plating Armor |
Head | Gladiator Improved Cooling (Fixed) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | 'Periphery' FCS L Binary Laser Reloading RL40 |
Description
Resurrected by Marian Arms Incorporated, the GLD-4H proved an effective if low-tech design. The old Gladiator's Primitive Engine was quickly discarded for a Fuel Cell, which saved on cost compared to a proper Fusion Engine. Taking advantage of the Fuel Cell's excess heat sinking the Marian techs almost completely redesigned the housing of the right arm so that a second Large Laser Core could be linked to the one already present creating a L Binary Laser. The shoulder was also almost entirely hollowed out so that 40 rocket tubes fed by an 80 round bin could be installed behind a false panel in order to catch enemy Mechwarriors by surprise. The Twin Medium Lasers from the original design were retained.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
GLD-4R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Striker & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 1 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 143 Max Stability: 44 Max Heat: 0 |
Durability | Armor: 760 Structure: 456 |
Heat Efficiency | Sinking: 55 Alpha: 57 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 275 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Gladiator Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Ammo SRM Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | PPC SRM6 |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A PPC provides long range firepower. Two Medium Lasers are just as powerful up close and a SRM-6 exploits any holes in an enemy's armor. 13 standard heat sinks utterly fail to dissipate the waste heat generated by these weapons.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Mercenaries
- Mercenaries
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Knights of Caerbannog
- Bannockburn's Bandits
- Jacob's Juggernauts
- Khorsakov's Cossacks
- The Black Outlaws
- Winfield's Regiment
- 21st Centauri Lancers
- Rubinsky's Light Horse
- Romanov's Crusaders
- Clean Kill
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- The Krushers
- Barrett's Fusiliers
- Always Faithful
- Simonson's Cutthroats
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Hsien Hotheads
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Broadsword Legion
- Burr's Black Cobras
- The Blackhearts
- The Arcadians
- Dioscuri
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- 12th Vegan Rangers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation