Crockett/Katana

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CRK-5003-0
Crockett.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Training Mech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 3
Support: 2
Speed 3/5/3
Firepower Max Damage: 265
Max Stability: 88
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 79
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crockett Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Left Torso AC/10
Heat Sink
SRM6
Right Torso Ammo AC/10
Ammo AC/10
Heat Sink
Heat Sink
Ammo SRM
Ammo SRM
SRM6
Left Arm L Laser
S Laser
Right Arm L Laser
S Laser
Left Leg Heat Sink
Jump Jet (H)
Right Leg Heat Sink
Jump Jet (H)


Description

The 5003-0 Crockett is a downgraded version of the 'Mech first spotted in 2881. The 'Mech retains the same overall feel of the 5003-1 but uses only technology available to the Great Houses during the Succession Wars. The ER Large Lasers have been replaced with Large Lasers models and the LB-X autocannon has been downgraded to a standard AC/10. In addition, the double heat sinks that made the 'Mech capable of a very high rate of fire have been downgraded to single versions that can only dissipate half as much heat as those carried by the 5003-1 Crockett. Overall, the Crockett did not fare well without its advanced technologies and was generally relegated to the scrap heap.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
CRK-5003-1
Crockett.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Training Mech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 3
Support: 2
Speed 3/5/3
Firepower Max Damage: 270
Max Stability: 63
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 92
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crockett Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Left Torso Heat Sink (D)
LBX AC/10
Ammo LBX/10 CLUSTER
SRM6
Right Torso Heat Sink (D)
Heat Sink (D)
Ammo LBX/10 SLUG
Ammo LBX/10 SLUG
Ammo SRM
Ammo SRM
SRM6
Left Arm ER L Laser
Heat Sink (D)
S Laser
Right Arm ER L Laser
Heat Sink (D)
S Laser
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

Introduced in 2735, the Crockett was originally designed and built for the Star League as a training BattleMech with combat capability. However, SLDF commanders began to realize that Blankenburg Technologies had taken the combat capability requirement almost too seriously and began fielding the mech in combat situations. It was so effective that it eventually went extinct in the Inner Sphere during the Succession Wars. The original variant, the CRK-5003-1, was armed with a LB-10X Autocannon, a pair of SRM-6s, and a pair each of ER Large and standard Small Lasers. 3 Jump Jets keep it mobile and 15 DHS keep it cool.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
CRK-5003-1b
Crockett.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Training Mech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 8
Support: 1
Speed 3/5/3
Firepower Max Damage: 313
Max Stability: 30
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 123
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crockett Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head M Pulse
Center Torso Jump Jet (H)
M Pulse
Left Torso Ammo Gauss
Ammo Gauss
Gauss Rifle
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm ER L Laser
Heat Sink (D)
M Laser
M Pulse
Right Arm ER L Laser
Heat Sink (D)
M Laser
M Pulse
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

This SLDF Royal variant introduced in 2752 replaces the LB 10-X autocannon and SRM launchers with a suite of Medium Lasers and Medium Pulse Lasers. Each arm mounts an ER Large Laser with a medium laser and MPL mounted alongside. The head and center torso each mount a MPL as well. For long range firepower, a Gauss Rifle with two tons of ammo is mounted in the left torso.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
CRK-5003-3
Crockett.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Training Mech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 3
Support: 2
Speed 3/5/3
Firepower Max Damage: 270
Max Stability: 63
Max Heat: 0
Durability Armor: 1280
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 92
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crockett Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Left Torso Heat Sink (D)
LBX AC/10
Ammo LBX/10 CLUSTER
SRM6
Right Torso CASE
Heat Sink (D)
Ammo LBX/10 SLUG
Ammo LBX/10 SLUG
Ammo SRM
Ammo SRM
SRM6
Left Arm ER L Laser
Heat Sink (D)
S Laser
Right Arm ER L Laser
Heat Sink (D)
Heat Sink (D)
S Laser
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

Introduced in 2735, the Crockett was originally designed and built for the Star League as a training BattleMech with combat capability. However, SLDF commanders began to realize that Blankenburg Technologies had taken the combat capability requirement almost too seriously and began fielding the mech in combat situations. It was so effective that it eventually went extinct in the Inner Sphere during the Succession Wars. Created by Grumium Creations in 3062, the CRK-5003-3 is the same as the 5003-1 except that it loses half a ton of armor for CASE and shuffles around the ammo slightly.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
CRK-5004-1
Crockett.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Training Mech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 3
Support: 2
Speed 3/5/3
Firepower Max Damage: 244
Max Stability: 47
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 92
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crockett Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
Left Torso Heat Sink (D)
C3i
LBX AC/10
SRM4
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Ammo SRM
Ammo SRM
SRM4
Left Arm ER L Laser
ER S Laser
Heat Sink (D)
Right Arm ER L Laser
ER S Laser
Heat Sink (D)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

An upgrade of the 5003-3 introduced in 3063, the 5004-1 makes use of a C3i Computer to enable the Crockett to share targeting data with other members of its Level II. In order to free up room, a ton of autocannon ammunition has been removed and the missile launchers have been downgraded to SRM-4s. The remaining half-ton went to the addition of CASE. Finally, all the lasers have been upgraded to extended range models.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout