Difference between revisions of "Wasp"
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Revision as of 13:19, 20 December 2020
WSP-1
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 0 Support: 0 |
Speed | 5/8/4 |
Firepower | Max Damage: 20 Max Stability: 0 |
Durability | Armor: 161 Structure: 249 |
Heat Efficiency | Sinking: 30 Alpha: 10 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Primitive (Fixed) |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Rugged (Fixed) |
Armor | Primtive |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Laser |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
The Primitive WSP-1 was introduced in the very early days of the Star League as a platform for deploying the then-newly developed Mech Jump Jets. Making a dramatic entrance to its demonstration, the WSP-1 was immediately approved and showed its worth over its long lifetime of service. Still, constructed with primitive components, the WSP-1 was later replaced with the more modern WSP-1A.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1 can be found with these forces:
- Chainelane Isles
- Hanseatic League
- JarnFolk
- Local Government
- New Delphi Compact
- Pirates
- Rim Collection
- Tortuga Dominions
WSP-1A
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 1 Support: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 36 Max Stability: 8 |
Durability | Armor: 240 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 16 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Laser |
Left Leg | SRM2 Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
Introduced in 2464 as an attempt by General Mechanics to create a fast and maneuverable recon BattleMech for the Terran Hegemony, the Wasp was revolutionary for being the first 'Mech capable of jumping, sporting a prototype Jump Jet system; however, the system was not perfected for most of the next decade. With improvements in production and Jump Jet technology, the modern WSP-1A Wasp began production in 2471. Centuries later, it is still considered a valued asset for recon work and is one of the most numerous 'Mechs in existence.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1A can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Chainelane Isles
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- JarnFolk
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
WSP-1D
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 0 Support: 3 |
Speed | 7/10/8 |
Firepower | Max Damage: 55 Max Stability: 0 Max Heat: 10 |
Durability | Armor: 240 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 20 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | S Laser S Laser Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Laser |
Left Leg | Flamer Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
Developed in response to logistical attrition during the later years of the First Succession War, this House Davion variant developed in 2823 exchanges the SRM-2 launcher for two ChisComp 32 Small Lasers in the left torso and a Olympian Flamer in the left leg. While firing these additional weapons leads to an increased heat output, it is not enough to pose a serious risk.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1D can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
WSP-1K
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 0 Support: 1 |
Speed | 7/10/8 |
Firepower | Max Damage: 25 Max Stability: 1 |
Durability | Armor: 280 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 13 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | MG Ammo MG Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Laser |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
Another variant intended to ease logistical requirements as the First Succession War dragged on, House Kurita's 1K Wasp was introduced in 2818, improving protection while sacrificing firepower. It retains the medium laser but replaces the missile launcher with a SperryBrowning Machine Gun and one ton of reloads in the left torso. The saved weight was used to upgrade the armor by half a ton.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1K can be found with these forces:
- Draconis Combine (Kurita)
- Free Rasalhague Republic
WSP-1L
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 0 Missile: 1 Support: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 32 Max Stability: 16 |
Durability | Armor: 240 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 8 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Right Torso | Ammo SRM Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm SRM4 |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
A variant of the Wasp produced by Hellspoint for House Liao in 2799, the 1L replaced the medium laser and SRM-2 launcher with a single Holly SRM-4 launcher carried in the right arm supplied with a single ton of reloads in the right torso. Envisioning a variant highly adaptable to the raiding actions of the First Succession War, the Capellan Strategios deployed the 1L with multiple munition types based on their intended mission role, such as incendiary or gas SRMs for anti-infantry support or smoke SRMs for recon-concealment. The reduction in overall firepower made the 1L a adequate though not spectacular combatant.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1L can be found with these forces:
- Capellan Confederation (Liao)
WSP-1S
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 0 Support: 3 |
Speed | 7/10/8 |
Firepower | Max Damage: 62 Max Stability: 0 Max Heat: 10 |
Durability | Armor: 265 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 21 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | Flamer Heat Sink Heat Sink Heat Sink |
Right Torso | S Laser S Laser Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Pulse |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
This Wasp keeps to the general feel of the WSP-1A, with an arm mounted laser and good ground and jump speed, but uses rediscoveries in armor and structure technologies to upgrade that laser into a Medium Pulse Laser. It also drops the SRM 2 pack for a pair of Small Lasers in the right torso and a flamer in the left torso.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1S can be found with these forces:
- Federated Suns (Davion)
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
WSP-1W
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 0 Missile: 0 Support: 8 |
Speed | 7/10/8 |
Firepower | Max Damage: 90 Max Stability: 0 |
Durability | Armor: 240 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 30 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | S Laser S Laser Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Right Torso | S Laser S Laser Heat Sink Heat Sink Heat Sink Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm S Laser S Laser |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
Associated with Wolf's Dragoons and debuting in 3009, the 1W Wasp replaced all of the weapons with six small lasers, two each split between the right arm, right torso and left torso. While sacrificing long-range capability this gives the 1W superior close-range firepower.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-1W can be found with these forces:
- Local Government
- Mercenaries
WSP-3M
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 1 Support: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 43 Max Stability: 8 |
Durability | Armor: 220 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 17 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | Ammo SRM CASE Heat Sink Heat Sink Heat Sink |
Right Torso | SRM2 Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Pulse |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The post-Helm Memory Core House Marik variant introduced in 3051, the 3M Wasp upgrades the chassis to Endo Steel and the armor to Ferro-Fibrous. This variant carries a medium pulse laser in its right arm and a single SRM-2 launcher in the right torso. It also drops the armor protection by half a ton from the -1A despite the upgrade to Ferro-Fibrous. Otherwise, it's a Wasp, with all that that implies.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-3M can be found with these forces:
- Capellan Confederation (Liao)
- Draconis Combine (Kurita)
- Free Worlds League (Marik)
- Local Government
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
WSP-3W
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 0 Missile: 0 Support: 8 |
Speed | 7/10/8 |
Firepower | Max Damage: 100 Max Stability: 0 |
Durability | Armor: 175 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 36 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | Standard |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | Jump Jet (S) Jump Jet (S) |
Left Torso | S Laser S Laser Heat Sink Heat Sink Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Heat Sink Heat Sink Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm S Pulse S Pulse |
Left Leg | S Laser S Laser |
Right Leg | None |
Description
The WSP-3W, produced for the Wolf's Dragoons in 3050, is a fresh take on the venerable scouting mech. Dropping the missile rack and the medium laser, it gains 4 Small Lasers (two in the left leg, two in the left torso) and a pair of Small Pulse Lasers in the right arm. To pay for these gains, it upgrades the armor to Ferro-Fibrous but drops the overall amount to a mere 2 tons, making the -3W one of the worst armored mechs on the battlefield.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-3W can be found with these forces:
- Local Government
- Mercenaries
WSP-4T
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 20T |
Stock Role | Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 4 Support: 0 |
Speed | 5/8/6 |
Firepower | Max Damage: 234 Max Stability: 80 |
Durability | Armor: 320 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 68 |
Melee | Kick: 20 Punch: 10 |
Stock Equipment | |
Engine | XL |
Core | 100 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Jump Jet (S) |
Left Torso | M Laser RL10 Heat Sink Heat Sink Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | M Laser RL10 Heat Sink Heat Sink Heat Sink Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm M Pulse RL10 |
Left Leg | None |
Right Leg | None |
Description
Designed by the Taurian Concordat for their garrison units during the FedCom Civil War, the Wasp-4T is an interesting mix between super primitive technology and cutting edge gear. Powered by a 100 rated XL engine, the -4T is armed with a trio of Medium Lasers, two Pulse versions. For its main punch though, the mech has 40 Rocket tubes, 10 each in the right arm, both side torsos, and the left leg. The mech is well armored allowing it to stay in the fight after other light mechs retreat and keeps standard Wasp speed and jump profiles.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-4T can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Local Government
- Magistracy Of Canopus
- Mercenaries
- Pirates
- Taurian Concordat