Difference between revisions of "Wasp"

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Revision as of 06:10, 19 December 2020

WSP-1
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 0
Support: 0
Speed 5/8/4
Firepower Max Damage: 20
Max Stability: 0
Durability Armor: 240
Structure: 249
Heat Efficiency Sinking: 30
Alpha: 10
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Primitive (Fixed)
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Rugged (Fixed)
Armor Primtive
Head Primitive Cockpit (Fixed)
Center Torso Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Primitive WSP-1 was introduced in the very early days of the Star League as a platform for deploying the then-newly developed Mech Jump Jets. Making a dramatic entrance to its demonstration, the WSP-1 was immediately approved and showed its worth over its long lifetime of service. Still, constructed with primitive components, the WSP-1 was later replaced with the more modern WSP-1A.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1 can be found with these forces:

  • Chainelane Isles
  • Hanseatic League
  • JarnFolk
  • Local Government
  • New Delphi Compact
  • Pirates
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
WSP-1A
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 1
Support: 0
Speed 7/10/8
Firepower Max Damage: 36
Max Stability: 8
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 16
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Laser
Left Leg SRM2
Jump Jet (S)
Right Leg Jump Jet (S)


Description

Introduced in 2464 as an attempt by General Mechanics to create a fast and maneuverable recon BattleMech for the Terran Hegemony, the Wasp was revolutionary for being the first 'Mech capable of jumping, sporting a prototype Jump Jet system; however, the system was not perfected for most of the next decade. With improvements in production and Jump Jet technology, the modern WSP-1A Wasp began production in 2471. Centuries later, it is still considered a valued asset for recon work and is one of the most numerous 'Mechs in existence.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1A can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
WSP-1D
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 0
Support: 3
Speed 7/10/8
Firepower Max Damage: 55
Max Stability: 0
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 20
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso S Laser
S Laser
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Laser
Left Leg Flamer
Jump Jet (S)
Right Leg Jump Jet (S)


Description

Developed in response to logistical attrition during the later years of the First Succession War, this House Davion variant developed in 2823 exchanges the SRM-2 launcher for two ChisComp 32 Small Lasers in the left torso and a Olympian Flamer in the left leg. While firing these additional weapons leads to an increased heat output, it is not enough to pose a serious risk.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1D can be found with these forces:

  • Federated Suns (Davion)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
WSP-1K
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 0
Support: 1
Speed 7/10/8
Firepower Max Damage: 25
Max Stability: 1
Durability Armor: 280
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 13
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso MG
Ammo MG
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

Another variant intended to ease logistical requirements as the First Succession War dragged on, House Kurita's 1K Wasp was introduced in 2818, improving protection while sacrificing firepower. It retains the medium laser but replaces the missile launcher with a SperryBrowning Machine Gun and one ton of reloads in the left torso. The saved weight was used to upgrade the armor by half a ton.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1K can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic


Stock Loadout
Stock Loadout
WSP-1L
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 1
Support: 0
Speed 7/10/8
Firepower Max Damage: 32
Max Stability: 16
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 8
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
E-Cooling None
Gyro Nimble Jumper (Fixed)
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Right Torso Ammo SRM
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
SRM4
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

A variant of the Wasp produced by Hellspoint for House Liao in 2799, the 1L replaced the medium laser and SRM-2 launcher with a single Holly SRM-4 launcher carried in the right arm supplied with a single ton of reloads in the right torso. Envisioning a variant highly adaptable to the raiding actions of the First Succession War, the Capellan Strategios deployed the 1L with multiple munition types based on their intended mission role, such as incendiary or gas SRMs for anti-infantry support or smoke SRMs for recon-concealment. The reduction in overall firepower made the 1L a adequate though not spectacular combatant.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1L can be found with these forces:

  • Capellan Confederation (Liao)


Stock Loadout
Stock Loadout
WSP-1S
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 0
Support: 3
Speed 7/10/8
Firepower Max Damage: 62
Max Stability: 0
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 21
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Right Torso S Laser
S Laser
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Pulse
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

This Wasp keeps to the general feel of the WSP-1A, with an arm mounted laser and good ground and jump speed, but uses rediscoveries in armor and structure technologies to upgrade that laser into a Medium Pulse Laser. It also drops the SRM 2 pack for a pair of Small Lasers in the right torso and a flamer in the left torso.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1S can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
WSP-1W
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 8
Speed 7/10/8
Firepower Max Damage: 90
Max Stability: 0
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso S Laser
S Laser
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Right Torso S Laser
S Laser
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
S Laser
S Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

Associated with Wolf's Dragoons and debuting in 3009, the 1W Wasp replaced all of the weapons with six small lasers, two each split between the right arm, right torso and left torso. While sacrificing long-range capability this gives the 1W superior close-range firepower.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-1W can be found with these forces:

  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
WSP-3M
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 1
Missile: 1
Support: 0
Speed 7/10/8
Firepower Max Damage: 43
Max Stability: 8
Durability Armor: 220
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 17
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Ammo SRM
CASE
Heat Sink
Heat Sink
Heat Sink
Right Torso SRM2
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Pulse
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The post-Helm Memory Core House Marik variant introduced in 3051, the 3M Wasp upgrades the chassis to Endo Steel and the armor to Ferro-Fibrous. This variant carries a medium pulse laser in its right arm and a single SRM-2 launcher in the right torso. It also drops the armor protection by half a ton from the -1A despite the upgrade to Ferro-Fibrous. Otherwise, it's a Wasp, with all that that implies.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-3M can be found with these forces:

  • Capellan Confederation (Liao)
  • Draconis Combine (Kurita)
  • Free Worlds League (Marik)
  • Local Government
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries


Stock Loadout
Stock Loadout
WSP-3W
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 8
Speed 7/10/8
Firepower Max Damage: 100
Max Stability: 0
Durability Armor: 175
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 36
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard
Core 120
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso S Laser
S Laser
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
S Pulse
S Pulse
Left Leg S Laser
S Laser
Right Leg None


Description

The WSP-3W, produced for the Wolf's Dragoons in 3050, is a fresh take on the venerable scouting mech. Dropping the missile rack and the medium laser, it gains 4 Small Lasers (two in the left leg, two in the left torso) and a pair of Small Pulse Lasers in the right arm. To pay for these gains, it upgrades the armor to Ferro-Fibrous but drops the overall amount to a mere 2 tons, making the -3W one of the worst armored mechs on the battlefield.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-3W can be found with these forces:

  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
WSP-4T
Wasp.png
General Data
'Mech Type BattleMech
Class Light
Weight 20T
Stock Role Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 3
Missile: 4
Support: 0
Speed 5/8/6
Firepower Max Damage: 234
Max Stability: 80
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 30
Alpha: 68
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL
Core 100
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Left Torso M Laser
RL10
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Jump Jet (S)
Right Torso M Laser
RL10
Heat Sink
Heat Sink
Heat Sink
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
M Pulse
RL10
Left Leg None
Right Leg None


Description

Designed by the Taurian Concordat for their garrison units during the FedCom Civil War, the Wasp-4T is an interesting mix between super primitive technology and cutting edge gear. Powered by a 100 rated XL engine, the -4T is armed with a trio of Medium Lasers, two Pulse versions. For its main punch though, the mech has 40 Rocket tubes, 10 each in the right arm, both side torsos, and the left leg. The mech is well armored allowing it to stay in the fight after other light mechs retreat and keeps standard Wasp speed and jump profiles.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The WSP-4T can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout