Difference between revisions of "Centurion"
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Revision as of 16:28, 15 February 2023
CN9-A
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 140 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 680 Structure: 416 |
Heat Efficiency | Sinking: 40 Alpha: 41 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Centurion Improved Targeting (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | Heat Sink LRM10 Ammo LRM Ammo LRM |
Right Torso | Heat Sink Ammo AC/10 Ammo AC/10 |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm AC/10 |
Description
A sturdy and reliable 'Mech, the Centurion is good at both taking and giving a beating. CN9-A models are able to engage at any range, but their damage curve increases as they approach a target.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- JàrnFòlk
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Outworlds Alliance
- Pirates
- Rim Collection
- Taurian Concordat
CN9-AH
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 2 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 140 Max Stability: 70 Max Heat: 0 |
Durability | Armor: 680 Structure: 416 |
Heat Efficiency | Sinking: 40 Alpha: 33 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Centurion Improved Targeting (Fixed) |
Left Torso | Heat Sink Ammo LRM Ammo LRM LRM10 |
Right Torso | Ammo AC/20 Ammo AC/20 Heat Sink |
Right Arm | AC/20 |
Description
A somewhat radical departure from the stock Centurion, the CN9-AH Variant trades out the stock AC10 and Medium Lasers for a single AC20. While this amounts to the same degree of firepower, it has the benefit of concentrating the damage to a single location.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Circinus Federation
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 1st Kittery Borderers
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Grim Determination
- Federated Freemen
- Lindon's Battalion
- Tooth of Ymir
- Knights of Caerbannog
- Jacob's Juggernauts
- Winfield's Regiment
- Khorsakov's Cossacks
- The Black Outlaws
- Bannockburn's Bandits
- 21st Centauri Lancers
- Rubinsky's Light Horse
- Romanov's Crusaders
- Clean Kill
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- The Krushers
- Barrett's Fusiliers
- Always Faithful
- Simonson's Cutthroats
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Hsien Hotheads
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Broadsword Legion
- Burr's Black Cobras
- The Blackhearts
- The Arcadians
- Dioscuri
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- 12th Vegan Rangers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Black Caravel
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
CN9-AL
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 3 |
Speed | 4/6/0 |
Firepower | Max Damage: 132 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 880 Structure: 416 |
Heat Efficiency | Sinking: 64 Alpha: 55 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Centurion Improved Targeting (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | Heat Sink Ammo LRM Ammo LRM LRM10 |
Right Torso | Heat Sink Heat Sink Heat Sink |
Right Arm | L Laser S Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The AL variant of the Centurion tends to trade the larger burst damage of an Autocannon for more Energy weaponry and heavier armor. ALs can take an incredible amount of damage for their size but still pack a good punch.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Federated Suns (Davion)
- Federated Suns (Davion)
- 1st Kittery Borderers
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Knights of Caerbannog
- Bannockburn's Bandits
- Jacob's Juggernauts
- Khorsakov's Cossacks
- The Black Outlaws
- Winfield's Regiment
- 21st Centauri Lancers
- Rubinsky's Light Horse
- Romanov's Crusaders
- Clean Kill
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- The Krushers
- Barrett's Fusiliers
- Always Faithful
- Simonson's Cutthroats
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Hsien Hotheads
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Broadsword Legion
- Burr's Black Cobras
- The Blackhearts
- The Arcadians
- Dioscuri
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Narhal's Raiders
- 12th Vegan Rangers
- Avanti's Angels
- Smithson's Chinese Bandits
- Vanguard Legion
- Harlock's Warriors
- Screaming Eagles
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
CN9-D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 2 Support: 2 |
Speed | 6/9/0 |
Firepower | Max Damage: 140 Max Stability: 25 Max Heat: 0 |
Durability | Armor: 680 Structure: 416 |
Heat Efficiency | Sinking: 44 Alpha: 40 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Centurion Improved Targeting (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | Artemis IV FCS Heat Sink LRM10 |
Right Torso | CASE Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG Ammo LRM ARTIV |
Right Arm | LBX AC/10 |
Description
The D variant of the Centurion is the first of many upgrades using Star League technology. The chassis was re-engineered to use Endo Steel construction techniques, the power plant was changed from the standard engine to an GM 300 extralight engine, and the weapons were upgraded. The Autocannon/10 was swapped for a Mydron Excel LB-X Autocannon/10 and an Artemis IV fire control system was added to the LRM launcher while the two Medium Lasers were retained.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Circinus Federation
- Federated Suns (Davion)
- Federated Suns (Davion)
- 10th Lyran Guards
- 2nd Crucis Lancers
- Davion Assault Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 1st Knights of the Inner Sphere
- 30th Marik Militia
- Gray Death Legion
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Mercenaries
- Federated Freemen
- Vanguard Legion
- Avanti's Angels
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Arcadians
- Screaming Eagles
- 12th Vegan Rangers
- Dioscuri
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Jacob's Juggernauts
- Winfield's Regiment
- Lindon's Battalion
- Grim Determination
- Olson's Rangers
- Khorsakov's Cossacks
- 21st Centauri Lancers
- The Krushers
- Rubinsky's Light Horse
- Romanov's Crusaders
- The Black Outlaws
- Tooth of Ymir
- Lethal Injection
- Always Faithful
- Wolf's Dragoons
- Shen-Se Tian
- Kell Hounds
- Blue Star Irregulars
- Knights Of St. Cameron
- Tortuga Fusiliers
- Morrison's Extractors
- Thermo Police
- New Belt Pirates
- Band of the Damned
- Death's Consorts
- Langendorf Lancers
- Snord's Irregulars
- Lone Star Regiment
- Fist Of Mokal
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Simonson's Cutthroats
- Northwind Highlanders
- Burr's Black Cobras
- Eridani Light Horse
- Broadsword Legion
- Dismal Disinherited
- Solaris VII Mercenary League
- Knights of Caerbannog
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 1st Alliance Air Wing
- 3rd Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 1st Helius Legionnaires
- 8th Helius Fusiliers
- St. Ives Compact
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Tortuga Dominions
CN9-D3D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 2 Support: 2 |
Speed | 6/9/0 |
Modified Sprint | 12 (MASC) |
Firepower | Max Damage: 105 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 40 Alpha: 32 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Centurion Improved Targeting (Fixed) |
Left Torso | Ammo LRM LRM10 M.A.S.C. |
Right Torso | ER M Laser |
Right Arm | Light Gauss Ammo Light Gauss Ammo Light Gauss |
Description
The D3D variant of this 'Mech is a potent long-range sniper, first built in 3060. It uses the same chassis and engine combination as the D3 variant but uses MASC to augment its movement to give it a maximum speed of 129.6 kph. The primary weapon on the D3D is a Light Gauss Rifle. For added long range assistance, the 'Mech carries an LRM-10 launcher and for close range combat it carries an ER Medium Laser. This is all protected with eight tons of Ferro-Fibrous armor.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Lone Star Regiment
- Dismal Disinherited
- Northwind Highlanders
- Snord's Irregulars
- Knights Of St. Cameron
- Solaris VII Mercenary League
- Blue Star Irregulars
- Eridani Light Horse
CN9-D5
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Support: 2 |
Speed | 6/9/0 |
Modified Sprint | 12 (MASC) |
Firepower | Max Damage: 85 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 66 Alpha: 40 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Slave Centurion Improved Targeting (Fixed) FCS Precision Computer |
Center Torso | ER M Laser ER M Laser |
Left Torso | M.A.S.C. |
Right Torso | CASE Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 |
Right Arm | Rotary AC/5 |
Description
This variant of the Centurion, introduced in 3062, is inspired by the CN9-D and uses the same engine and chassis. The 'Mech uses MASC to allow it bursts of speed reaching up to 129.6 kph while the weapons compliment has been completely removed. In their place the 'Mechs primary weapon is a Rotary Autocannon/5, backed up by two ER medium lasers. To direct this firepower, the 'Mech uses an advanced Targeting Computer and the 'Mech carries a C3 Slave unit to allow it to share targeting data with its lance mates.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
CN9-H
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 5 |
Speed | 4/6/0 |
Firepower | Max Damage: 660 Max Stability: 230 Max Heat: 0 |
Durability | Armor: 482 Structure: 624 |
Heat Efficiency | Sinking: 48 Alpha: 136 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Centurion Rugged Structure (Fixed) |
Armor | Primitive Armor |
Head | Primitive Cockpit (Fixed) Primitive Cockpit (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Arm | LBX AC/10 LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG Ammo LBX/10 SLUG |
Description
Developed by the Marian Hegemony's first 'Mech production plant, this variant uses Primitive technology. Though the larger Primitive Engine takes up more room than a Succession Wars-era model and the nine tons of Primitive Armor don't provide as much protection as the CN9-A model, the LB 10-X AC and quintet of Rocket Launcher 10s provide excellent firepower. A single Medium Laser rounds out the armament. Marian Arms Incorporated and the Alphard Trading Corporation are apparently using this primitive line to boost the Hegemony's technology base., Developed by the Marian Hegemony's first 'Mech production plant, this variant uses Primitive technology. Though the larger Primitive Engine takes up more room than a Succession Wars-era model and the nine tons of Primitive Armor don't provide as much protection as the CN9-A model, the LB 10-X AC and quintet of Rocket Launcher 10s provide excellent firepower. A single Medium Laser rounds out the armament. Marian Arms Incorporated and the Alphard Trading Corporation are apparently using this primitive line to boost the Hegemony's technology base.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Marian Hegemony
- Local Government
CN9-PA
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 3 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 261 Max Stability: 105 Max Heat: 0 |
Durability | Armor: 456 Structure: 416 |
Heat Efficiency | Sinking: 52 Alpha: 68 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Head | Centurion Improved Targeting (Fixed) Heat Sink |
Center Torso | M Laser |
Left Torso | Heat Sink Heat Sink RL20 RL20 |
Right Torso | Ammo Grenade HiEx Ammo Grenade HiEx Ammo Grenade HiEx Ammo Grenade HiEx Heat Sink Heat Sink |
Right Arm | Mech Grenade Launcher Medium Rifle Ammo Medium Rifle Ammo Medium Rifle |
Description
An early prototype of what would later become the Centurion CN9-H, the CN9-PA was designed by the Marian Hegemony with minor aid from Periphery Armory, Inc. Sometimes reported as the CN9-HX and sometimes as the CN9-PA, this mech shares much with the later CN9-H such as rockets and primitive components. However, its main firepower comes from a Medium Rifle and a Mech Grenade Launcher, while a pair of Rocket Launcher 20s and a solitary Medium Laser play backup. The -HX/-PA was quickly outpaced by the -H once the Marians got their production together.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Circinus Federation
- Illyrian Palatinate
- Lothian League
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
CN9-S
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Mirror, Mirror |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 3 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 388 Max Stability: 150 Max Heat: 0 |
Durability | Armor: 570 Structure: 416 |
Heat Efficiency | Sinking: 80 Alpha: 84 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Fuel Cell Engine |
Core | 150 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Light Plating Armor |
Head | Centurion Improved Targeting (Fixed) |
Center Torso | M Chem Laser M Chem Laser |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink RL20 RL20 RL20 |
Right Torso | Ammo Chemical Laser Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink |
Right Arm | Heavy Rifle Ammo Heavy Rifle Ammo Heavy Rifle |
Description
A very weird 'mech, the CN9-S or 'Southpaw' as it's called, appears to be a normal Centurion... that has been flipped on its X axis so that the autocannon is in the left arm. It's an odd duck and is usually found in the periphery where 'mech parts are rarer and techs make things work that the Inner Sphere doesn't need to deal with. Of course, the parts are all over the place too. The effect is purely visual, the parts are still in the 'right' places in the loadout. This mech is just for fun.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
CN9-YLW2
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Support: 2 Melee: 1 |
Speed | 5/7/0 |
Firepower | Max Damage: 156 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 680 Structure: 416 |
Heat Efficiency | Sinking: 40 Alpha: 41 |
Melee | Kick: 50 Weapon: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Centurion Improved Targeting (Fixed) |
Center Torso | M Pulse T.S.M. |
Left Torso | Heat Sink |
Right Torso | Ammo Gauss Ammo Gauss Heat Sink |
Left Arm | Hatchet (Fixed) M Pulse M Pulse |
Right Arm | Gauss Rifle |
Description
An upgrade on the original Succession Wars era design, an XL engine has been fitted to free up weight for more weapons. The AC/20 has been replaced with a Gauss Rifle with two tons of ammunition. Three medium pulse lasers - two in the left arm and one in the center torso, replace the old standard ones. Additionally, the left arm Hatchet has been augmented with Triple-Strength Myomer to make a dangerous melee combatant.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The CN9-YLW2 can only be found as an enemy duelist in Game Worlds contracts.
CN9-D4D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler & General Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 2 Support: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 125 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 40 Alpha: 35 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Centurion Improved Targeting (Fixed) |
Left Torso | Artemis IV FCS Ammo LRM ARTIV Ammo LRM ARTIV LRM15 |
Right Torso | ER M Laser M.A.S.C. |
Right Arm | Light Gauss Ammo Light Gauss |
Description
The D4D Centurion is almost identical to the D3D variant with two major modifications. Produced in 3066, the engine has been replaced with a smaller model to make more room for weapons on the 'Mech, allowing the LRM-10 to be upgraded to an LRM-15 with an Artemis IV fire control system for greater long-range support capabilities. Additionally, it mounts a MASC to regain some of the speed lost from the smaller engine. The Light Gauss Rifle of the -D3D is retained.
Bonuses
Mech Quirk: Improved Targeting
+1 accuracy with ranged weapons
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Lone Star Regiment
- Dismal Disinherited
- Northwind Highlanders
- Snord's Irregulars
- Knights Of St. Cameron
- Blue Star Irregulars
- Solaris VII Mercenary League
- Kell Hounds
- Wolf's Dragoons
- Eridani Light Horse