Difference between revisions of "Engine I.C."
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(Added FOTM info) |
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'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * x2 engine core weight | + | * x2 engine core weight |
− | * -20% movement speed | + | * -20% movement speed |
− | * +15% heat generated from weapons fire | + | * +15% heat generated from weapons fire |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * HIT 1: Engine damaged, additional 15 heat per turn | + | * HIT 1: Engine damaged, additional 15 heat per turn |
− | * HIT 2: Engine damaged, additional 30 heat per turn | + | * HIT 2: Engine damaged, additional 30 heat per turn |
− | * DESTROYED: Engine destroyed, 'mech is incapacitated | + | * DESTROYED: Engine destroyed, 'mech is incapacitated |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|emod_engineslots_ICE_center}} |
Revision as of 06:02, 10 December 2021
For all intents and purposes identical to a modern internal combustion engine, the I.C.E. in BattleTech is used mainly for conventional vehicles and IndustrialMechs. Its power output is less than a fusion engine of similar mass, meaning an I.C.E. needs to be heavier in order to have the same engine rating of a fusion engine.
Manufacturer: | Vlar |
---|---|
Tonnage: | 0 |
Critical Slots: | 4 |
Install Location: | Center Torso |
Value: | 250,000 |
Gear ID: | emod_engineslots_ICE_center |
Equipped Effects:
- x2 engine core weight
- -20% movement speed
- +15% heat generated from weapons fire
Critical Effects:
- HIT 1: Engine damaged, additional 15 heat per turn
- HIT 2: Engine damaged, additional 30 heat per turn
- DESTROYED: Engine destroyed, 'mech is incapacitated
Found On These 'Mechs:
- Atlas AS7-D-PA (Fixed Gear)
- Crosscut ED-X2 (Fixed Gear)
- Crosscut ED-X4D (Fixed Gear)
- ExcavatorMech EXV-1X (Fixed Gear)
- Reconquista RCQ-0N (Fixed Gear)