Difference between revisions of "Falcon"
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Revision as of 06:52, 28 August 2021
FLC-4N
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Bughunter |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 4 |
Speed | 7/10/7 |
Firepower | Max Damage: 54 Max Stability: 2 Max Heat: 0 |
Durability | Armor: 480 Structure: 256 |
Heat Efficiency | Sinking: 48 Alpha: 22 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Falcon Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Heat Sink Ammo MG |
Left Torso | MG Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | MG Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | S Laser |
Right Arm | M Laser S Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Originally developed as an anti-infantry and Bug Hunter 'Mech, the Falcon is a highly popular light recon and skirmisher 'Mech. The original Falcon designed in 2582, the 4N model has a lighter arsenal more akin to 'Mechs 10 tons lighter. The primary weapon is a Medium Laser with two Small Lasers as secondary weapons. To deter infantry attacks, the 'Mech carries two Machine Guns with a shared single ton of ammo. 6 jump jets give solid maneuverability, while 12 standard heat sinks keep it all frosty.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Mercenaries
- Wolf's Dragoons
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
FLC-4Nb
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Bughunter |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 3 |
Speed | 7/10/7 |
Firepower | Max Damage: 85 Max Stability: 7 Max Heat: 0 |
Durability | Armor: 440 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Falcon Narrow Profile (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser |
Right Arm | Heat Sink (D) M Laser Snub-Nose PPC |
Description
Originally developed as an anti-infantry and Bug Hunter 'Mech, the Falcon is a highly popular light recon and skirmisher 'Mech. Built for the Royal SLDF Divisions at the captured Roe Weapon Systems plant on Apollo during the Amaris Civil War, the so-called Royal Falcon carried an experimental Snub-Nose PPC backed up by two medium lasers. It was also equipped with double heat-sinks, and was built on a Endo-Steel chassis. Most known examples left with the Exodus Fleet, though a handful were retained by ComStar in their hidden army.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Mech Quirk: Royal
-12 heat at the end of the turn
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- ComStar
- ComStar
- 2nd Army V-Mu
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
- Word of Blake
- Word of Blake
- 40th Shadow Division
FLC-4Nb-PP
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Bughunter |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 3 |
Speed | 7/10/7 |
Firepower | Max Damage: 75 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 440 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 35 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Falcon Narrow Profile (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser |
Right Arm | Heat Sink (D) PPC |
Description
Originally developed as an anti-infantry and Bug Hunter 'Mech, the Falcon is a highly popular light recon and skirmisher 'Mech. A so-called Pentagon Powers refit of the Royal Falcon, the FLC-4Nb-PP swaps the rare and fragile Snub-Nose PPC for a standard PPC variant. Otherwise, it retains the mobility, armor, and cooling of the Royal Falcon.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- The 331st Royal BattleMech Division
- Dark Caste
FLC-4Nb-PP2
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Bughunter |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 3 |
Speed | 7/10/7 |
Firepower | Max Damage: 92 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 440 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 47 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Falcon Narrow Profile (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Pulse |
Right Arm | ER L Laser Heat Sink (D) M Laser |
Description
Originally developed as an anti-infantry and Bug Hunter 'Mech, the Falcon is a highly popular light recon and skirmisher 'Mech. A so-called Pentagon Powers refit of the Royal Falcon, the FLC-4Nb-PP swaps the rare and fragile Snub-Nose PPC for an ER Large Laser and trades one Medium Laser for a Medium Pulse Laser (the other Medium is retained). Otherwise, it retains the mobility, armor, and cooling of the Royal Falcon.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- The 331st Royal BattleMech Division
- Dark Caste
FLC-4P
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Bughunter |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 4 |
Speed | 7/10/5 |
Firepower | Max Damage: 51 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 480 Structure: 256 |
Heat Efficiency | Sinking: 48 Alpha: 25 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Falcon Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Heat Sink Jump Jet (S) |
Left Torso | AMS Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo AMS Jump Jet (S) Jump Jet (S) |
Left Arm | S Laser |
Right Arm | M Pulse S Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Originally developed as an anti-infantry and Bug Hunter 'Mech, the Falcon is a highly popular light recon and skirmisher 'Mech. Originally developed as a field upgrade before becoming Blackwell's standard production model, the 4P Falcon carries a light arsenal that is primarily based around energy weapons. While the two Small Lasers were retained, the original Medium Laser was swapped for a short-ranged but highly accurate Medium Pulse Laser. Finally, for protection from missiles, the machine guns were dropped for a Anti-Missile System and a single ton of ammunition.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Gray Death Legion
- Mercenaries
- Mercenaries
- Camacho's Caballeros
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Blackhearts
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- The Krushers
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Northwind Highlanders
- Knights Of St. Cameron
- Snord's Irregulars
- Wolf's Dragoons
- Blue Star Irregulars
- 12th Vegan Rangers
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Burr's Black Cobras
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- Fist Of Mokal
- Knights of Caerbannog
- Local Government