Difference between revisions of "Engine I.C."

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(Added FOTM info)
Line 23: Line 23:
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* x2 engine core weight.
+
* x2 engine core weight
* -20% movement speed.
+
* -20% movement speed
* +15% heat generated from weapons fire.
+
* +15% heat generated from weapons fire
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* HIT 1: Engine damaged, additional 15 heat per turn.
+
* HIT 1: Engine damaged, additional 15 heat per turn
* HIT 2: Engine damaged, additional 30 heat per turn.
+
* HIT 2: Engine damaged, additional 30 heat per turn
* DESTROYED: Engine destroyed, 'mech is incapacitated.
+
* DESTROYED: Engine destroyed, 'mech is incapacitated
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|emod_engineslots_ICE_center}}

Revision as of 06:02, 10 December 2021

For all intents and purposes identical to a modern internal combustion engine, the I.C.E. in BattleTech is used mainly for conventional vehicles and IndustrialMechs. Its power output is less than a fusion engine of similar mass, meaning an I.C.E. needs to be heavier in order to have the same engine rating of a fusion engine.

Manufacturer: Vlar
Tonnage: 0
Critical Slots: 4
Install Location: Center Torso
Value: 250,000
Gear ID: emod_engineslots_ICE_center


Equipped Effects:

  • x2 engine core weight
  • -20% movement speed
  • +15% heat generated from weapons fire

Critical Effects:

  • HIT 1: Engine damaged, additional 15 heat per turn
  • HIT 2: Engine damaged, additional 30 heat per turn
  • DESTROYED: Engine destroyed, 'mech is incapacitated

Found On These 'Mechs: