Difference between revisions of "Minsk"
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===Description=== | ===Description=== | ||
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===Bonuses=== | ===Bonuses=== | ||
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===Factions=== | ===Factions=== | ||
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===Description=== | ===Description=== | ||
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===Factions=== | ===Factions=== | ||
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Latest revision as of 15:35, 11 February 2022
MNK-101
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Defender |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 3 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 338 Max Stability: 88 Max Heat: 0 |
Durability | Armor: 1055 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 81 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 210 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Ammo Gauss |
Left Torso | Heat Sink Double (C) Ammo LRM LRM10 (C) MG (C) S Pulse (C) Ammo SRM SRM6 (C) |
Right Torso | Beagle Probe Heat Sink Double (C) MG (C) Ammo MG S Pulse (C) Ammo SRM SRM6 (C) |
Left Arm | Ammo Gauss Gauss Rifle (C) |
Right Arm | Ammo Gauss Gauss Rifle (C) |
Description
The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-101 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, and Machine Guns as well as one LRM-10. An Inner Sphere Beagle Active Probe provides minor e-war capabilities.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Dark Caste
MNK-102
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Defender |
Stock Specifications | |
Hardpoints | Ballistic: 2 Missile: 3 Support: 6 |
Speed | 3/5/0 |
Firepower | Max Damage: 408 Max Stability: 98 Max Heat: 0 |
Durability | Armor: 1055 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 81 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 210 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Ammo Gauss |
Left Torso | Heat Sink Double (C) Ammo LRM LRM10 (C) MG (C) S Pulse (C) Ammo SRM SRM6 (C) |
Right Torso | Active Probe (C) Heat Sink Double (C) MG (C) Ammo MG [Half] S Pulse (C) Ammo SRM SRM6 (C) |
Left Arm | Ammo Gauss Gauss Rifle (C) |
Right Arm | Ammo Gauss Gauss Rifle (C) |
Left Leg | A-Pod |
Right Leg | A-Pod |
Description
The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-102 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, A-Pods, and Machine Guns as well as one LRM-10. An Active Probe provides minor e-war capabilities., The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-102 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, A-Pods, and Machine Guns as well as one LRM-10. An Active Probe provides minor e-war capabilities.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
- Clan Ghost Bear
- CGB Theta Galaxy