Difference between revisions of "Griffin (60T)"
m (Fulmir moved page Griffin - 60T to Griffin (60T): Standardizing to variant tonnage name format.) |
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Latest revision as of 23:09, 30 April 2023
GRF-1A
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Primitive Sniper & Fire Support |
Stock Specifications | |
Hardpoints | Energy: 1 Missile: 1 |
Speed | 5/8/3 |
Firepower | Max Damage: 75 Max Stability: 25 Max Heat: 0 |
Durability | Armor: 536 Structure: 744 |
Heat Efficiency | Sinking: 40 Alpha: 51 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 290 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Griffin Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Left Torso | Jump Jet (H) Jump Jet (H) |
Right Torso | Jump Jet (H) Ammo LRM LRM5 |
Right Arm | PPC Prototype |
Description
The original Griffin produced by Maxwell Manufacturing, Inc. weighed sixty tons (thus technically falling into the Heavy category of BattleMechs) and used primitive components. It could reach a top speed of 64 km/h and cover ninety meters with three Jump Jets. It also carried a Prototype PPC and a single LRM-5 with a ton of ammunition. It was protected by fourteen and a half tons of Primitive Armor and equipped with eleven single heat sinks. A Primitive Cockpit was provided for the pilot.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
- Chainelane Isles
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions
GRF-2N-X
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Sniper & Fire Support |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 3 Support: 3 |
Speed | 4/7/8 |
Firepower | Max Damage: 127 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 800 Structure: 551 |
Heat Efficiency | Sinking: 80 Alpha: 52 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Griffin Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Left Torso | Heat Sink Freezer (D) Heat Sink Freezer (D) Heat Sink Freezer (D) Prototype Improved Jump Jet (H) (Fixed) Prototype Improved Jump Jet (H) (Fixed) Prototype Improved Jump Jet (H) (Fixed) |
Right Torso | Heat Sink Freezer (D) Ammo LRM Ammo LRM LRM10 Prototype Improved Jump Jet (H) (Fixed) Prototype Improved Jump Jet (H) (Fixed) Prototype Improved Jump Jet (H) (Fixed) S Laser |
Left Arm | M Laser |
Right Arm | Heat Sink Freezer (D) PPC |
Description
The GRF-2N-X Super Griffin is an evolution of the Griffin, a redesign that essentially produced a new BattleMech with a different tonnage. Using a heavier 60 ton frame, the Super Griffin used experimental Prototype Improved Jump Jets for increased maneuverability. The extra weight also allowed for the addition of a Medium and Small Laser for added firepower. To control the heat, the Davion engineers installed experimental Freezer Heat Sinks developed by the NAIS. The Super Griffin was largely considered a failure and eventually faded into history.
Bonuses
Mech Quirk: Rugged
+55 extra structure points, +65 bonus stability threshold
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards