Difference between revisions of "Reconquista"
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{{LoadoutImage|image=RCQ-1C.jpg}} | {{LoadoutImage|image=RCQ-1C.jpg}} | ||
+ | </tab> | ||
+ | <tab name="RCQ-1H"> | ||
+ | {{AutoInfoboxVariant|RCQ-1H}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|RCQ-1H}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkEasyToMaintain}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|RCQ-1H}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=RCQ-1H.jpg}} | ||
+ | </tab> | ||
+ | <tab name="RCQ-1PA"> | ||
+ | {{AutoInfoboxVariant|RCQ-1PA}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|RCQ-1PA}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkEasyToMaintain}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|RCQ-1PA}} | ||
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+ | |||
+ | {{LoadoutImage|image=RCQ-1PA.jpg}} | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
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[[Category:Inner Sphere BattleMechs]] | [[Category:Inner Sphere BattleMechs]] | ||
[[Category:Community Content]] | [[Category:Community Content]] | ||
+ | [[Category:Periphery Arms, Inc. BattleMechs]] |
Latest revision as of 06:33, 10 December 2023
RCQ-0N
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Super-Primitive Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 1 Missile: 1 Support: 1 |
Speed | 2/3/0 |
Firepower | Max Damage: 95 Max Stability: 31 Max Heat: 0 |
Durability | Armor: 643 Structure: 857 |
Heat Efficiency | Sinking: 48 Alpha: 25 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | I.C. Engine (Fixed) |
Core | 225 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Reconquista Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Left Torso | Ammo LRM Ammo LRM LRM10 |
Left Arm | MG Ammo MG |
Right Arm | Ammo AC/10 Ammo AC/10 AC/10 Prototype |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink |
Description
Crafted in the 2900s by the settlers in Nueva Castile in their war against the invading Umayyads, the Reconquista is an utterly primitive BattleMech with a terrible internal-combustion engine, bulky myomer, hand-built failure prone componnts, and poor controls with buggy software. That said, it was also durable and rugged, capable of taking an incredible beating, and was simple to produce. These traits led it to be scattered about the Deep Periphery over the following centuries, occasionally cropping up in the black. The Reconquista is armed with an AC/10 and LRM-10, as well as a Machine Gun.
Bonuses
Mech Quirk: Primitive (I.C.E.)
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +100% engine weight
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
RCQ-1C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Periphery Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 3 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 186 Max Stability: 70 Max Heat: 0 |
Durability | Armor: 960 Structure: 571 |
Heat Efficiency | Sinking: 52 Alpha: 40 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Reconquista Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Heat Sink |
Left Torso | Ammo LRM Ammo LRM LRM10 |
Right Torso | Ammo AC/20 Ammo Chemical Laser M Chem Laser M Chem Laser |
Left Arm | Ammo Chemical Laser S Chem Laser |
Right Arm | AC/20 Ammo AC/20 |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Special Note: The Reconquista RCQ-1C is a custom Community Content 'Mech.
Description
After the Reconquista was originally designed by the Castelians to fend off the Umayyads, it was disseminated out through the Deep Periphery. As is the way of things, over the years it eventually saw a standard refit kit that brought it up to basic BattleMech standards, with a proper fusion engine and real armor. It's still not an amazing design but it's much more in-line with modern mechs than the old RCQ-0N was.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
RCQ-1H
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Mainline Trooper |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 3 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 640 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1265 Structure: 571 |
Heat Efficiency | Sinking: 40 Alpha: 64 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | Fuel Cell Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Reconquista Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Heavy Plating Armor |
Center Torso | Ammo Medium Rifle Ammo Medium Rifle Ammo Medium Rifle |
Left Torso | RL10 RL10 |
Right Torso | M Binary Laser M Binary Laser |
Left Arm | Cannon Ammo Feed Medium Cannon |
Right Arm | Cannon Ammo Feed Medium Cannon |
Description
The Hanseatic League under constant harassment from pirates and increasing paranoia of clan raids or worse led the Merchant Council to greenlight a new heavy mech to bolster their military. They chose instead of creating a new chassis from scratch to 'aggressively purchase' one from their neighbors in Nueva Castile and ended up with the Reconquista. Massively retooled, a fuel cell engine replaces its old ICE and it is down cored from a 300 to a 260 with two ammo fed cannons one per arm with 3 tons of ammo in the toros. Two m-binaries in the right torso give it backup firepower and two rl10s in the left torso give an extra punch when needed even if they heavily tax the fuel cells cooling, and keeping it safe is 19 tons of hardened plate.
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
RCQ-1PA
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Periphery Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 3 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 236 Max Stability: 108 Max Heat: 0 |
Durability | Armor: 1000 Structure: 571 |
Heat Efficiency | Sinking: 60 Alpha: 56 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Reconquista Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Heat Sink |
Left Torso | Light Rifle Ammo SRM Ammo SRM SRM6 SRM6 |
Right Torso | Ammo Light Rifle Ammo Light Rifle Ammo Light Rifle M Laser M Laser |
Left Arm | Light Rifle |
Right Arm | Light Rifle Light Rifle |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Reconquista is a rare and rather poor design, to be honest. However, it is also very cheap and easy to maintain and modify, so it has found a bit of a following among Periphery MechWarriors. The -1PA might be the best refit of the Reconquista to date. Armed with four Light Rifles, two Medium Lasers, and two SRM-6s, the -1PA has a surprisingly strong close-range bite. However, the 5 tons of unprotected ammunition often lead to unfortunate ends for the RCQ-1PA so MechWarriors are cautioned to be careful when driving the design.
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions