Difference between revisions of "Hip Actuators"

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An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.
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<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 220px; ">__TOC__</div>
  
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An Actuator is a component within a [[:Category:BattleMechs|BattleMech's]] limbs, composed of the joint, myomer bundles, and motor control units.
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 +
== Generic Actuators ==
 
=== Hip ===
 
=== Hip ===
  
The default hip actuator in every 'mech.  
+
The default hip actuator in every 'Mech.  
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 19: Line 22:
 
|-
 
|-
 
! Value:  
 
! Value:  
| 30000
+
| 30,000
 
|-
 
|-
 +
! Gear ID:
 +
| emod_leg_hip
 
|}
 
|}
  
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'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: Reduces walk and sprint distances by 60%.
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* DESTROYED: Reduces walk and sprint distances by 60%
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
* DESTROYED: Unable to perform kick attacks.
+
* DESTROYED: Unable to perform kick attacks
 +
 
 +
'''Found On These 'Mechs:'''
 +
 
 +
This is the generic hip actuator found on every 'Mech.
  
  
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{| class="wikitable"
 
{| class="wikitable"
 
! Manufacturer:  
 
! Manufacturer:  
| Generic
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| Periphery Armory, Inc.
 
|-
 
|-
 
! Tonnage:  
 
! Tonnage:  
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|-
 
|-
 
! Value:  
 
! Value:  
| 30000
+
| 30,000
 +
|-
 +
! Gear ID:
 +
| emod_leg_hip_stable
 +
|}
 +
 
 +
 
 +
'''Equipped Effects:'''
 +
* -2.5% stability damage taken
 +
 
 +
'''Critical Effects:'''
 +
* DESTROYED: Reduces walk and sprint distances by 60%
 +
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
 +
* DESTROYED: Unable to perform kick attacks
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|emod_leg_hip_stable}}
 +
 
 +
== Brigadier Actuators ==
 +
=== Hip Dense ===
 +
 
 +
{| class="wikitable"
 +
! Manufacturer:
 +
| Brigadier
 +
|-
 +
! Tonnage:
 +
| 0.01 x chassis weight
 +
|-
 +
! Critical Slots:
 +
| 1
 +
|-
 +
! Install Location:
 +
| Hip
 +
|-
 +
! Value:
 +
| 300,000
 +
|-
 +
! Gear ID:
 +
| Gear_Actuator_Brigadier_Dense
 +
|}
 +
 
 +
 
 +
'''Equipped Effects:'''
 +
* Equipped leg component structure increased by 25%
 +
 
 +
'''Critical Effects:'''
 +
* DESTROYED: -5 weapon accuracy for weapons in the same arm
 +
* DESTROYED: Unable to make punch or physical weapon attacks
 +
 
 +
'''Notes:'''
 +
* Actuator weight rounds to the nearest half ton
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|Gear_Actuator_Brigadier_Dense}}
 +
 
 +
 
 +
==Quad Actuators==
 +
 
 +
===Hardened Hip===
 +
 
 +
{| class="wikitable"
 +
! Manufacturer:
 +
| Generic
 +
|-
 +
! Tonnage:
 +
| 0.5
 +
|-
 +
! Critical Slots:
 +
| 1
 +
|-
 +
! Install Location:
 +
| Hip (Quad)
 +
|-
 +
! Value:
 +
| 30,000
 
|-
 
|-
 +
! Gear ID:
 +
| Quad_Hind_leg_hip_Hardened
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* -2.5% stability damage taken.
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* Ignores Critical Hits to this component.
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: Reduces walk and sprint distances by 60%.
+
* N/A
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
 
* DESTROYED: Unable to perform kick attacks.
+
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|Quad_Hind_leg_hip_Hardened}}
  
* DESTROYED: Unable to make physical weapon attacks. -1 accuracy penalty to punch attacks.
+
[[Category:Actuators]]

Latest revision as of 19:56, 25 May 2023

An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.

Generic Actuators

Hip

The default hip actuator in every 'Mech.

Manufacturer: Generic
Tonnage: 0
Critical Slots: 1
Install Location: Hip
Value: 30,000
Gear ID: emod_leg_hip


Equipped Effects:

  • None.

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 60%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: Unable to perform kick attacks

Found On These 'Mechs:

This is the generic hip actuator found on every 'Mech.


Stable Hip

Designed to better absorb stability damage, this actuator helps to lessen the shock of incoming attacks and to distribute the impacts better. This leads to the mounted mech being much more able to absorb stability damage.

Manufacturer: Periphery Armory, Inc.
Tonnage: 1
Critical Slots: 1
Install Location: Hip
Value: 30,000
Gear ID: emod_leg_hip_stable


Equipped Effects:

  • -2.5% stability damage taken

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 60%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: Unable to perform kick attacks

Found On These 'Mechs:


Brigadier Actuators

Hip Dense

Manufacturer: Brigadier
Tonnage: 0.01 x chassis weight
Critical Slots: 1
Install Location: Hip
Value: 300,000
Gear ID: Gear_Actuator_Brigadier_Dense


Equipped Effects:

  • Equipped leg component structure increased by 25%

Critical Effects:

  • DESTROYED: -5 weapon accuracy for weapons in the same arm
  • DESTROYED: Unable to make punch or physical weapon attacks

Notes:

  • Actuator weight rounds to the nearest half ton

Found On These 'Mechs:


Quad Actuators

Hardened Hip

Manufacturer: Generic
Tonnage: 0.5
Critical Slots: 1
Install Location: Hip (Quad)
Value: 30,000
Gear ID: Quad_Hind_leg_hip_Hardened


Equipped Effects:

  • Ignores Critical Hits to this component.

Critical Effects:

  • N/A

Found On These 'Mechs: Not found on any 'Mechs