Difference between revisions of "Viking"
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Latest revision as of 07:20, 28 August 2021
VKG-2F
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Heavy Fire Support |
Stock Specifications | |
Hardpoints | Missile: 6 Support: 6 |
Speed | 3/5/0 |
Firepower | Max Damage: 324 Max Stability: 74 Max Heat: 0 |
Durability | Armor: 1240 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 80 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Viking Easy to Maintain (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Artemis IV FCS CASE Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM15 Ammo MG [Half] S Laser |
Right Torso | Artemis IV FCS CASE Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM15 S Laser |
Left Arm | Artemis IV FCS LRM20 |
Right Arm | Artemis IV FCS LRM20 |
Left Leg | MG MG |
Right Leg | MG MG |
Description
The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. The Viking is built on a Endo Steel chassis and powered by a 270 fusion engine, giving the 'Mech a top speed of 54.0 km/h. The Viking is protected by 15.5 tons of armor with CASE. The Viking has a singular mission of long-range missile fire support. To do this, the Viking carries two LRM-15 launchers and two LRM-20 launchers, all of which are linked to an Artemis IV fire control system for increased missile accuracy. For close combat, the Viking has two torso mounted Small Lasers and four Machine Guns for anti-infantry combat, which are baffingly leg-mounted.
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Terran Hegemony (Cameron)
VKG-2G
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Heavy Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 5 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 266 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 1395 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 72 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Viking Easy to Maintain (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | CASE Guardian ECM LBX AC/10 Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Right Torso | CASE Ammo Gauss Ammo Gauss Gauss Rifle |
Left Arm | Heat Sink (D) M Pulse M Pulse M Pulse |
Right Arm | Heat Sink (D) L Pulse |
Description
The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite.
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Terran Hegemony (Cameron)
VKG-2M
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Heavy Fire Support |
Stock Specifications | |
Hardpoints | Missile: 8 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 232 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1400 Structure: 691 |
Heat Efficiency | Sinking: 66 Alpha: 98 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Viking Easy to Maintain (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | CASE Ammo LRM Ammo LRM Ammo LRM MML5 Ammo SRM Ammo SRM |
Right Torso | CASE Heat Sink (D) Ammo LRM Ammo LRM MML5 Ammo SRM Ammo SRM |
Left Arm | MML9 MML9 |
Right Arm | MML9 MML9 |
Left Leg | S Laser S Laser |
Right Leg | S Laser S Laser |
Description
Designed by a mercenary commander attached to a Free Rasalhague Republic outpost that received a pair of Vikings, the VKG-2M is a twist on the -2F's mission of fire support. Lamenting the lack of close-range firepower, the mercenary commander ordered his techs to refit the mech with a battery of MML racks, a total of four MML-9s and two MML-5s. With a combined total of 9 tons of ammunition, the launchers rarely run dry and can even carry specialist ammos if desired. For extra close-range support, the VKG-2M carries 4 Small Lasers, two to each leg. The VKG-2M proved a battlefield success and was put into wider production as a refit package.
Bonuses
Mech Quirk: Easy To Maintain
Fast Refits
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Terran Hegemony (Cameron)