Difference between revisions of "Template:WeaponHatchet"
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* Deals damage equal to the attacker's tonnage and stability damage equal to half that amount. | * Deals damage equal to the attacker's tonnage and stability damage equal to half that amount. |
Revision as of 05:20, 12 April 2021
Introduced in 3022 by the Lyran Commonwealth. The Hatchet is a melee attack weapon equipped on BattleMechs. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to a number of special features hatchets of all sizes share. The hatchet is comparable in effectiveness to a kick, however it is not limited to hitting the legs of the target.
Tonnage: | 2-7t (depending on size of mech) |
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Critical Slots: | 2-7 (depending on size of mech) |
Notes:
- Deals damage equal to the attacker's tonnage and stability damage equal to half that amount.
- Hit on the full body table.
- Successful hits always make target unstable.
- +1 accuracy bonus on attacks.
- Melee weapons are fixed gear on 'mechs and cannot be removed or bought as equipment in stores for use on other 'mechs.