RawData:Weapon Skyshell Cannon

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Weapon
StartingAmmoCapacity0
MinRange200
EvasiveDamageMultiplier0
ProjectilesPerShot20
MaxRange960
AttackRecoil4
Damage300
HeatGenerated60
TypeAutocannon
IdWeapon_Skyshell_Cannon
RangeSplit240,480,720
AOECapablefalse
ShotsWhenFired1
IndirectFireCapabletrue
UINameSkyshell Cannon
Instability40
BonusesNoFireInMelee,WpnRecoil: 3,WpnCooldown: 1,Airburst: 20, 60,AirburstRadius: 60,AirburstPenalty: 50%, 60
Cost2375000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier0.5
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC20_Single
Icondeath-star
DamageVariance0
AllowedLocationsAll
Tonnage16
Rarity0
ComponentTypeWeapon
InventorySize13
RefireModifier3
EvasivePipsIgnored1
DetailsThe Skyshll was developed by the Federated Suns and was created with the intent of being the final word in area damage saturation. The Skyshell Cannon fires a single large shell in a high fire arc that shatters into more than a dozen submunitions and rains down over the target, causing high damage with good accuracy and being excellent at dealing critical damage. The Skyshell Cannon proved effective and was put into limited service by the Suns in their elite military forces. <color=#ffcc00>Uses Skyshell Ammo.</color>
AccuracyModifier-2
HeatDamage0
NameSkyshell Cannon
ModelXizor Industries
ManufacturerNAIS
Purchasabletrue
AmmoCategorySKYSHELL
OverheatedDamageMultiplier0