RawData:Weapon PrinceCrab Claws
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Weapon | |
---|---|
StartingAmmoCapacity | 1 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 30 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_PrinceCrab_Claws |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Claws |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5,PhysWeapBonusHit: +1,WordsWords: Leave This Weapon Disabled!! |
Cost | 12000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | barbed-nails |
DamageVariance | 0 |
AllowedLocations | RightArm,LeftArm |
Tonnage | 5 |
Rarity | 4 |
ComponentType | Weapon |
InventorySize | 5 |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
Details | This is a unique set of claws, designed for the Prince Crab. It cannot be removed or used elsewhere. |
AccuracyModifier | 1 |
HeatDamage | 0 |
Name | Claws |
Model | Claws |
Manufacturer | Prince Crab |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |