RawData:Weapon Plasma Rifle Ultra
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 600 |
AttackRecoil | 4 |
Damage | 30 |
HeatGenerated | 30 |
Type | Flamer |
Id | Weapon_Plasma_Rifle_Ultra |
RangeSplit | 150,300,450 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Ultra Plasma Rifle |
Instability | 0 |
Bonuses | PLASMADEBUFF: 5%,AntiBA: 250%,WpnCrits: -100%,PipsIgnored: 1,WeaponJAMFlat: 30%,VariableBurstCount: 2 |
Cost | 1100000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_PPC |
Icon | particle |
DamageVariance | 0 |
Tonnage | 6 |
InventorySize | 4 |
Rarity | 5 |
ComponentType | Weapon |
Details | The Ultra Plasma Rifle accelerates and superheats a cartridge of 'plastic foam' into an excited state and release it as plasma, creating a tremendous kinetic and thermal impact. Unlike the standard Plasma Rifle, the Ultra can fire up to twice per trigger pull.
<color=#ffcc00>Uses Plasma Ammo.</color> <color=#e51717>COMMUNITY CONTENT</color> |
RefireModifier | 3 |
EvasivePipsIgnored | 1 |
OverheatedDamageMultiplier | 1 |
AccuracyModifier | 0 |
Manufacturer | Victory |
Name | Ultra Plasma Rifle |
Model | Ultra Plasma Rifle |
Category | Energy |
Purchasable | true |
AmmoCategory | Plasma |
HeatDamage | 30 |