RawData:Weapon Laser RotarySmallLaserPulse CLAN
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 110 |
AttackRecoil | 1 |
Damage | 9 |
HeatGenerated | 6 |
Type | Laser |
Id | Weapon_Laser_RotarySmallLaserPulse_CLAN |
RangeSplit | 40,60,80 |
AOECapable | false |
ShotsWhenFired | 3 |
IndirectFireCapable | false |
UIName | Rotary S Pulse (C) |
Instability | 0 |
Bonuses | PipsIgnored: 6,AntiBA: 75%,WpnCrits: +20%,WpnAccuracy: +1,MultiLaser,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
Cost | 294000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1.2 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Small |
Icon | laser-burst |
DamageVariance | 0 |
Tonnage | 1 |
InventorySize | 1 |
Rarity | 10 |
ComponentType | Weapon |
Details | An improvement upon standard Small Lasers, Small Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with greatly increased heat and weight. Like all Lasers, Small Pulse Lasers enjoy a baseline accuracy bonus over other weapons. This laser has been calibrated to fire a cluster of three quick shots instead of one sustained beam, which gives it a much higher chance to hit in general. <color=#e51717>COMMUNITY CONTENT</color> |
RefireModifier | 0 |
EvasivePipsIgnored | 6 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -1 |
Manufacturer | CLAN |
Name | Rotary S Pulse (C) |
Model | Small Rotary Pulse Laser |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |