RawData:Weapon LRM LRM20 CLAN

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange600
AttackRecoil1
Damage4
HeatGenerated25
TypeLRM
IdWeapon_LRM_LRM20_CLAN
RangeSplit150,300,450
AOECapablefalse
ShotsWhenFired20
IndirectFireCapabletrue
UINameLRM20 (C)
Instability1
BonusesIndirect,MissileHealth: 1,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: LRM FCS
Cost522000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LRM20
IconMRM
DamageVariance0
Tonnage5
InventorySize4
Rarity10
ComponentTypeWeapon
DetailsOften found as the secondary weapon on heavier units, LRM20 racks of Long-Range Missiles can deal decent damage while a unit closes range, but they chew through ammunition. Like all LRMs, LRM20s are capable of indirect fire over obstacles and terrain with the benefit of a spotter unit.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameLRM20 (C)
ModelLong-Range Missile Launcher
CategoryMissile
Purchasabletrue
AmmoCategoryLRM
HeatDamage0