RawData:Weapon Heavy Sniper AC BA
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Weapon | |
---|---|
StartingAmmoCapacity | 6 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 720 |
AttackRecoil | 1 |
Damage | 11 |
HeatGenerated | 4 |
Type | Autocannon |
Id | Weapon_Heavy_Sniper_AC_BA |
RangeSplit | 180,360,540 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | BA Heavy Sniper AC |
Instability | 1 |
Bonuses | PipsIgnored: 2,WeaponBoom: 15,InternalAmmo: 6,CostPerShot: 40 |
Cost | 40000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC5 |
Icon | battle-amor-suit |
DamageVariance | 0 |
AllowedLocations | All |
Tonnage | 0.3 |
Rarity | 20 |
ComponentType | Weapon |
InventorySize | 1 |
RefireModifier | 0 |
EvasivePipsIgnored | 2 |
Details | Battle Armor weapons often suffer from poor range, necessitating the suit close to point-blank to deal appreciable damage against hardened targets. To counteract this, Shengli Arms produced the Heavy Sniper Autocannon for battle armor. Essentially a giant anti-material rifle, the Heavy Sniper AC has excellent range, letting a BA squad hang back and take potshots into the fray for as long as their ammo holds. |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | BA Heavy Sniper Autocannon |
Model | Marksman |
Manufacturer | Shengli Arms |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |