RawData:Weapon Diomede Saw
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Weapon | |
---|---|
StartingAmmoCapacity | 1 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 30 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Diomede_Saw |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Saw |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.25,PhysWeapStab: 1.25,WordsWords: Leave This Weapon Disabled!! |
Cost | 12000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | circular-sawblade |
DamageVariance | 0 |
AllowedLocations | LeftArm |
Tonnage | 7 |
Rarity | 4 |
ComponentType | Weapon |
InventorySize | 7 |
RefireModifier | 0 |
EvasivePipsIgnored | 4 |
Details | This is an industrial tool, a BattleMech Saw, designed for the Diomede ConstructionMech. Saws are essentially gigantic Mech-scale chainsaws, equipped with diamond carbide teeth for sawing through stone and metal with brute force. It makes an unwieldy melee weapon but is moderately effective in a pinch. It cannot be removed or used elsewhere. |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | Saw |
Model | Saw |
Manufacturer | Diomede |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |