RawData:Weapon Diomede Piledriver
Jump to navigation
Jump to search
Weapon | |
---|---|
StartingAmmoCapacity | 1 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 30 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Diomede_Piledriver |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Pile-Driver |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.5,PhysWeapStab: 1.5,PhysWeapAccuracy: -2,WordsWords: Leave This Weapon Disabled!! |
Cost | 12000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | hammer-drop |
DamageVariance | 0 |
AllowedLocations | LeftArm |
Tonnage | 10 |
Rarity | 4 |
ComponentType | Weapon |
InventorySize | 8 |
RefireModifier | 0 |
EvasivePipsIgnored | 4 |
Details | This is a construction tool, a Heavy Duty Pile-Driver, designed for the Diomede ConstructionMech. Heavy Duty Pile-Drivers are essentially a gigantic pneumatic hammer meant to drive poles into the ground as a construction method. They can also be used during mining operations to drive metal spikes through solid rock. Though the Pile-Driver hits surprisingly hard, it is bulky and unwieldly in combat making it fairly rare to see on the battlefield. |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | Pile-Driver |
Model | Pile-Driver |
Manufacturer | Diomede |
Purchasable | true |
AmmoCategory | Flamer |
OverheatedDamageMultiplier | 0 |