RawData:Weapon Autocannon Scattergun 20
Jump to navigation
Jump to search
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 20 |
MaxRange | 360 |
AttackRecoil | 2 |
Damage | 100 |
HeatGenerated | 20 |
Type | Autocannon |
Id | Weapon_Autocannon_Scattergun_20 |
RangeSplit | 90,180,270 |
AOECapable | true |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Scattergun/20 (S) |
Instability | 2 |
Bonuses | AreaOfEffect: 60,AreaOfEffectDmg: 5,WpnRecoil: 4,NoFireInMelee,WeaponAttachmentCompatible: Autocannon FCS |
Cost | 500000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1.25 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LB20X |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 14 |
InventorySize | 8 |
Rarity | 0 |
ComponentType | Weapon |
Details | Taking a prototype of the LB-10X Autocannon with them, the Sanctuary Worlds could not fully reproduce the weapon. Instead they created this, the Scattergun, which is a simple shotgun that is locked into firing cluster ammo. The Scattergun shoots a spread of shells at the target but where the LBX does damage only to a single target, the Scattergun's spread is wide enough to strike nearby targets as well as the primary target. |
RefireModifier | 4 |
EvasivePipsIgnored | 1 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Sanctuary Engineering |
Name | Scattergun/20 (S) |
Model | Shredder Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | SG20 |
HeatDamage | 0 |