RawData:Weapon Autocannon Medium Cannon

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Weapon
StartingAmmoCapacity1
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot10
MaxRange560
AttackRecoil3
Damage240
HeatGenerated6
TypeAutocannon
IdWeapon_Autocannon_Medium_Cannon
RangeSplit140,280,420
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameMedium Cannon
Instability5
BonusesCannonShots: 10,CostPerShot: 700,WpnRecoil: 5,IsCannon,WeaponAttachmentCompatible: Periphery FCS,WeaponAttachmentCompatible: Ammo Feed - Cannon
Cost100000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1.25
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10_Single
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage7
InventorySize3
Rarity0
ComponentTypeWeapon
DetailsCannons are primitive ballistic weapons that carry internal ammunition. Unlike the other primitive ballistic, the Rifles, Cannons expend their entire magazine in a single sustained burst making them extremely good for first-strike attacks but totally worthless for sustained combat. As such, they're almost exclusively used by pirates and periphery militias who are down on their luck and have little money to speak of. The Medium Cannon is a blended mix between range and firepower and is generally a middling weapon in all scenarios. <color=#099ff2>VOLATILE!</color>
RefireModifier5
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerPeriphery Armory, Inc.
NameMedium Cannon
ModelStandard Bore Cannon
CategoryBallistic
Purchasabletrue
AmmoCategoryFlamer
HeatDamage0