RawData:Weapon Armor Repair
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 1 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Armor_Repair |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Armor Repair |
Instability | 0 |
Bonuses | NotUsed |
Cost | 1000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 1 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | This is a 'weapon' that exists to demonstrate how much Armor Repair this unit has remaining. It does not do anything in combat as a weapon, do not bother attacking with it. <color=#099ff2>USELESS IN COMBAT DO NOT USE</color> |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | GENERIC |
Name | Armor Repair |
Model | GENERIC |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | ARMORAMMO |
HeatDamage | 0 |