RawData:MechDef Banshee BNC-3G
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ChassisTags | AssaultMech |
---|---|
Cost | 10400000 |
UIName | Banshee |
Tonnage | 95 |
VariantName | BNC-3G |
Manufacturer | |
Icon | uixTxrIcon_banshee |
StockRole | Experimental HPG Carrier |
Rarity | 4 |
Id | chassisdef_banshee_BNC-3G |
StartingTonnage | |
Details | Originally developed by the first Star League (and resurrected by ComStar and the Word of Blake in the 3060s) as an experiment with HPG technology, the BNC-3G is built around the gigantic Ground Mobile HPG system installed in the left torso. This system allows the BNC-3G to serve as a strategic force commander in major combat engagements but also, in a pinch, can be used to massively impair enemy units in a wide radius in battle. However, the Banshee's high speed means little tonnage remained for backup firepower, leaving just a PPC and Small Laser should enemies get too close for the HPG to be safely used. |
LeftArmActuatorLimit | |
Name | Banshee |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | Originally developed by the first Star League (and resurrected by ComStar and the Word of Blake in the 3060s) as an experiment with HPG technology, the BNC-3G is built around the gigantic Ground Mobile HPG system installed in the left torso. This system allows the BNC-3G to serve as a strategic force commander in major combat engagements but also, in a pinch, can be used to massively impair enemy units in a wide radius in battle. However, the Banshee's high speed means little tonnage remained for backup firepower, leaving just a PPC and Small Laser should enemies get too close for the HPG to be safely used. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | Head |
Hardpoints | AntiPersonnel,Energy |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 80 |
InventorySlots | 12 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | AntiPersonnel |
MaxArmor | 160 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 12 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Superweapon |
MaxArmor | 200 |
MaxRearArmor | 100 |
OmniHardpoints | |
---|---|
InternalStructure | 150 |
InventorySlots | 15 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 300 |
MaxRearArmor | 150 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 12 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Energy,Energy,Energy,Energy,AntiPersonnel |
MaxArmor | 200 |
MaxRearArmor | 100 |
OmniHardpoints | |
---|---|
InternalStructure | 80 |
InventorySlots | 12 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | RightArm |
Hardpoints | AntiPersonnel |
MaxArmor | 160 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 6 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 200 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 6 |
ChassisID | chassisdef_banshee_BNC-3G |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 200 |
MaxRearArmor | -1 |
MechID | chassisdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Quirk_Rugged_Banshee |
MechID | chassisdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
Rarity | 4 |
---|---|
Cost | 2498000 |
Id | mechdef_banshee_BNC-3G |
Version | 1 |
simGameMechPartCost | 1170000 |
Manufacturer | |
UIName | Banshee BNC-3G |
Details | Originally developed by the first Star League (and resurrected by ComStar and the Word of Blake in the 3060s) as an experiment with HPG technology, the BNC-3G is built around the gigantic Ground Mobile HPG system installed in the left torso. This system allows the BNC-3G to serve as a strategic force commander in major combat engagements but also, in a pinch, can be used to massively impair enemy units in a wide radius in battle. However, the Banshee's high speed means little tonnage remained for backup firepower, leaving just a PPC and Small Laser should enemies get too close for the HPG to be safely used. |
ChassisID | chassisdef_banshee_BNC-3G |
Model | |
Name | Banshee |
Purchasable | true |
Icon | uixTxrIcon_banshee |
MechTags | unit_generic,unit_bracket_med,unit_mech,unit_assault,unit_lance_assassin,unit_role_brawler,unit_release,unit_rarity_1,ComStar,2ndArmyVMu,WordOfBlake,40thShadowDivision,unit_legal |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 80 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 150 |
CurrentRearArmor | 50 |
Location | LeftTorso |
AssignedArmor | 150 |
AssignedRearArmor | 50 |
CurrentInternalStructure | 100 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 200 |
CurrentRearArmor | 85 |
Location | CenterTorso |
AssignedArmor | 200 |
AssignedRearArmor | 85 |
CurrentInternalStructure | 150 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 150 |
CurrentRearArmor | 50 |
Location | RightTorso |
AssignedArmor | 150 |
AssignedRearArmor | 50 |
CurrentInternalStructure | 100 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 80 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 130 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 130 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 100 |
MechID | mechdef_banshee_BNC-3G |
---|---|
CurrentArmor | 130 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 130 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 100 |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_380 |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_1 |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_std_center |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_Laser_SmallLaser_0-STOCK |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Ground_Mobile_HPG |
MechID | mechdef_banshee_BNC-3G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_PPC_PPC_0-STOCK |