RawData:Ammo AmmunitionBox Generic DRM half
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Ammunition | |
---|---|
UIName | Ammo DRM [Half] |
DisallowedLocations | All |
Bonuses | CostPerShot: 60,AmmoCount: 50 |
Cost | 20000 |
ComponentSubType | Ammunition |
Category | DRM |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Missile |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Generic_DRM_half |
AmmoID | Ammunition_DRM |
BattleValue | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Name | DRM Ammo |
Model | DRM |
Capacity | 50 |
Purchasable | true |
PerUnitCost | 60 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD. |