RawData:Ammo AmmunitionBox Acid APM
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Ammunition | |
---|---|
UIName | Ammo APM [ACID] |
DisallowedLocations | All |
Bonuses | CostPerShot: 60,Acid: 20%,AmmoCount: 20 |
Cost | 40000 |
ComponentSubType | Ammunition |
Category | APM |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Missile |
AllowedLocations | All |
BonusValueA | 40$ Bonus Damage |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Acid_APM |
BonusValueB | 40$ Bonus Damage |
AmmoID | Ammunition_APM_Acid |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | APM Acid Ammo |
Model | APM Acid |
Capacity | 20 |
Purchasable | true |
PerUnitCost | 60 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD. |