Summoner
SMN-PRIME
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 195 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 80 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo LRM Ammo LRM LRM15 (C) |
Left Arm | LBX AC/10 (C) Ammo LBX/10 SLUG |
Right Arm | ER PPC (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. The primary direct fire weapon is an ER PPC backed up by an LB 10-X Autocannon. For fire support and bombardment, the Summoner has an LRM-15 launcher.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-A
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 174 Max Stability: 38 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 55 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo SRM SRM6 (C) |
Left Arm | Ammo Gauss Ammo Gauss Gauss Rifle (C) |
Right Arm | L Pulse (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. For long range combat, the Summoner A has a powerful Gauss Rifle which is supported by a Large Pulse Laser for intermediate ranges and an SRM-6 launcher for close combat.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-B
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 234 Max Stability: 64 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 77 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo AMS AMS (C) Ammo Narc Beacon Narc Launcher (C) |
Left Arm | Ammo LRM Ammo LRM LRM20 (C) Ammo SRM SRM4 (C) |
Right Arm | Ammo LRM Ammo LRM LRM20 (C) Ammo SRM SRM4 (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. A missile bombardment configuration, the B configuration carries a pair of LRM-20 launchers for long range engagements. For close combat, the Summoner B has two SRM-4 launchers. A Narc Missile Beacon allows the Summoner to designate targets for missile fire from other friendly units. The Summoner B has further protection through the use of an Anti-Missile System which gives it increased protection from missile attacks.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-C
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---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 233 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 76 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo Streak SRM Streak SRM6 (C) Ammo UAC/20 Ammo UAC/20 |
Left Arm | UAC/20 (C) |
Right Arm | ER L Laser (C) ER S Laser (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. A close range brawler, the Summoner C is armed with a single ER Large Laser for long range sniping at enemy targets but truly comes into its own at close range. The 'Mech relies on a powerful Ultra Autocannon/20 for quick kill capabilities at close ranges. This is backed up by a highly accurate Streak SRM-6 launcher to seek out weak points in an enemy's armor and an ER Small Laser.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-D
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 180 Max Stability: 2 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 126 Alpha: 106 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | FCS Precision Computer |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo AMS Ammo AMS AMS (C) MG (C) Ammo MG |
Right Torso | AMS (C) Heat Sink Double (C) Heat Sink Double (C) MG (C) |
Left Arm | ER L Laser (C) ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | ER L Laser (C) ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. A multi-role configuration of the Summoner, the D configuration is armed with a pair of ER Large Lasers for long range combat. These are backed up by a pair of ER Medium Lasers for short range combat. All of these lasers are linked to an advanced Targeting Computer making the 'Mech highly accurate. For close combat, the 'Mech has a pair of Machine Guns. A pair of Anti-Missile Systems give the 'Mech protection from missile carrying 'Mechs and vehicles.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-E
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 219 Max Stability: 51 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 93 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Right Torso | Ammo ATM Ammo ATM Ammo ATM ER Ammo ATM ER Ammo ATM HE Ammo ATM HE |
Left Arm | ER PPC (C) |
Right Arm | ATM 12 (C) ATM 6 (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. Configured to take advantage of the new Advanced Tactical Missile system, the Summoner E carries an ER PPC for long range sniping capabilities. This is backed up by an ATM-6 launcher and an ATM-12 launcher which are both capable of firing a variety of specialized missiles that are configured for long, medium, and short range combat making this configuration deadly at any range.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-F
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 220 Max Stability: 26 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 89 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo LRM LRM10 (C) |
Right Torso | ER M Laser (C) |
Left Arm | ER M Laser (C) Ammo UAC/5 UAC/5 (C) |
Right Arm | ER M Laser (C) Ammo UAC/5 UAC/5 (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. This version of the Summoner carries an Ultra AC/5 and ER Medium Laser in each arm, backed up by a torso mounted LRM-10 and ER Medium Laser.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-G
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 10 |
Speed | 6/9/6 |
Firepower | Max Damage: 376 Max Stability: 87 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 108 Alpha: 162 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) Heavy S Laser (C) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Ammo SRM SRM4 (C) SRM4 (C) SRM4 (C) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Ammo SRM SRM4 (C) SRM4 (C) SRM4 (C) |
Left Arm | ER L Laser (C) |
Right Arm | ER PPC (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. This variant is most adept sniping at long range, then dashing in to finish off its foe. The long-range punch comes from an ER PPC and an ER Large Laser, each of which is capable of opening holes in an enemy's armor. To exploit those holes, the Summoner G carries six SRM-4s and a Heavy Small Laser; four more heat sinks still aren't enough to be careless.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
SMN-H
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 220 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 144 Alpha: 147 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | FCS Precision Computer |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo AMS AMS (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Left Arm | ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Right Arm | ER M Laser (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. Similar in concept to the D configuration, the Summoner H carries two Heavy Large Lasers as its primary weapons for incredibly powerful hitting power backed up by two ER Medium Lasers. These are all linked to an advanced Targeting Computer for greater accuracy. This configuration also carries a single Anti-Missile system for increased protection.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-M
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---|---|
General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 213 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 86 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | ER S Laser (C) Ammo Streak SRM Ammo Streak SRM Streak SRM6 (C) |
Left Arm | LBX AC/10 (C) Ammo LBX/10 SLUG |
Right Arm | ER PPC (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. The preferred configuration of Nicolai Malthus, the M configuration is similar to the primary configuration in that it has an ER PPC as its primary weapon backed up by an LB 10-X Autocannon. Where it deviates is that for close combat the M configuration of the Summoner has a Streak SRM-6 and an ER Small Laser as secondary weapons.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
SMN-Q
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Omni: 10 |
Speed | 6/9/6 |
Firepower | Max Damage: 426 Max Stability: 87 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 90 Alpha: 183 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) Heavy S Laser (C) |
Left Torso | Heavy M Laser (C) Ammo SRM SRM4 (C) SRM4 (C) SRM4 (C) |
Right Torso | Heat Sink Double (C) Ammo SRM SRM4 (C) SRM4 (C) SRM4 (C) |
Left Arm | L Pulse (C) |
Right Arm | ER PPC (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
The Summoner is a highly mobile heavy OmniMech that is commonly used by Clan Jade Falcon in a wide variety of roles. The Summoner's balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech. The Summoner is powered by a lightweight 350 XL engine. The mobility is enhanced with five jump jets. The Summoner has fourteen double heat sinks and to protect it from damage, it carries nine and a half tons of Ferro-Fibrous armor. This configuration uses a Large Pulse Laser and ER PPC for primary firepower. For close combat it carries a Heavy Small Laser and Heavy Medium Laser and six SRM-4 missile launchers.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
SMN-PD
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 165 Max Stability: 23 Max Heat: 0 |
Durability | Armor: 910 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 64 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 350 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | +4 (Fixed) |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) (Fixed) |
Left Torso | Ammo AMS AMS (C) ER M Laser (C) |
Left Arm | Ammo UAC/10 Ammo UAC/5 UAC/10 (C) UAC/5 (C) |
Right Arm | ER M Laser (C) |
Left Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Right Leg | Jump Jet (H) (Fixed) Jump Jet (H) (Fixed) |
Description
A customized variant of the Summoner supposedly piloted by Aidan Pryde, the Pride mounts an Ultra Autocannon/10 and an Ultra Autocannon/5 in its left arm, each fed with one ton of ammo. The left torso carries an ER Medium Laser with a Clan Anti Missile System and a ton of AMS ammo. A single ER Medium Laser is in the right arm.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
The SMN-PD can only be found as an enemy duelist in Game Worlds contracts.