Flea (15T)

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FLE-14
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 15T
Stock Role Ultralight Recon
Stock Specifications
Hardpoints Energy: 3
Support: 4
Speed 9/14/4
Firepower Max Damage: 20
Max Stability: 0
Max Heat: 0
Durability Armor: 80
Structure: 131
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 15
Punch: 8
Stock Equipment
Engine Standard Engine
Core 135
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Ultralight (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm Heat Sink
Right Arm M Laser
Left Leg Jump Jet (UL)
Jump Jet (UL)
Right Leg Jump Jet (UL)
Jump Jet (UL)


Description

Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

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FLE-18
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 15T
Stock Role Ultralight Recon
Stock Specifications
Hardpoints Energy: 5
Support: 3
Speed 10/15/0
Firepower Max Damage: 112
Max Stability: 0
Max Heat: 0
Durability Armor: 320
Structure: 131
Heat Efficiency Sinking: 66
Alpha: 65
Melee Kick: 15
Punch: 8
Stock Equipment
Engine XL Engine
Core 145
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Flea Ultralight (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Small Cockpit
Center Torso S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm ER M Laser
ER M Laser
Right Arm ER M Laser
ER M Laser


Description

The FLE-14, the first ultra-light BattleMech ever produced, was largely regarded as a colossal failure. However, in the 3060s, House Marik returned to the design and updated it for the modern battlefield with the FLE-18. The -18 keeps the -14's high ground speed but uses an XL engine, a Small Cockpit, and Endo-Steel to save weight. That weight is put towards a quartet of ER Medium Lasers for firepower with any leftover tonnage being put directly into armor. 10 DHS keeps the mech nicely chilled. The FLE-18 proved a moderate success and went on to serve with distinction.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit

Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

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Stock Loadout
Stock Loadout
FLE-SWT
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 15T
Stock Role Ultralight Gladiator
Stock Specifications
Hardpoints Energy: 5
Support: 4
Speed 8/12/8
Firepower Max Damage: 66
Max Stability: 0
Max Heat: 0
Durability Armor: 340
Structure: 131
Heat Efficiency Sinking: 40
Alpha: 40
Melee Kick: 15
Punch: 8
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Ultralight (Fixed)
Structure Standard Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Head Small Cockpit
Center Torso ER M Laser (C)
Left Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (UL)
Jump Jet (UL)
Right Torso Heat Sink
Heat Sink
Heat Sink
Jump Jet (UL)
Jump Jet (UL)
Left Arm ER S Laser (C)
Right Arm ER S Laser (C)
Left Leg Jump Jet (UL)
Jump Jet (UL)
Right Leg Jump Jet (UL)
Jump Jet (UL)


Description

One of the earliest ultralight BattleMechs, the Flea FLE-14 was mostly seen as a failure. However, the gameworld arenas love strange dead-end technologies and what failed on the battlefield can live once more in the arenas and so Flyswatter came to be. Flyswatter pushes the Flea's chassis as hard as it can, with a 120-rated XL engine and Heavy Ferro-Fibrous armor plus a Small Cockpit to free up weight. With that weight Flyswatter equips a full suite of 8 ultralight jumpjets as well as a trio of Clantech lasers, one ER Medium and two ER Smalls. While not the heftiest punch ever, Flyswatter does a good enough job to see regular success in the arenas.


Bonuses

Mech Quirk: Ultralight

Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability

Walk Distance +10%, Jump Distance +20%


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

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Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout