RawData:Weapon Autocannon UAC5 0-STOCK
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 90 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 2 |
MaxRange | 720 |
AttackRecoil | 1 |
Damage | 35 |
HeatGenerated | 11 |
Type | Autocannon |
Id | Weapon_Autocannon_UAC5_0-STOCK |
RangeSplit | 360,360,540 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | UAC/5 |
Instability | 12 |
Bonuses | WpnRecoil: 2,WeaponJAMFlat: 5,NoFireInMelee,VariableBurstCount: 2 |
Cost | 240000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC5 |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 9 |
InventorySize | 5 |
Rarity | 0 |
ComponentType | Weapon |
Details | Ultra autocannon are capable of firing twice in a row, doubling heat and--potentially--damage. Has lower range and less ammo than a UAC-2, but deals more damage. |
RefireModifier | 2 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | GM |
Name | UAC/5 |
Model | Tactical Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | UAC5 |
HeatDamage | 0 |