Wasp LAM
WSP-100A
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General Data | |
'Mech Type | BattleTech |
Class | Light |
Weight | 30T |
Stock Role | LAM |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 2 Support: 1 |
Speed | 6/9/7 |
Flight Speed | 12/20/7 (AirMech Mode) |
Firepower | Max Damage: 60 Max Stability: 10 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 45 Alpha: 22 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | LAM (Fixed) |
Core | 155 (Fixed) |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) |
Left Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink Heat Sink |
Right Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink LRM10 Ammo LRM |
Left Arm | None |
Right Arm | M Laser |
Left Leg | None |
Right Leg | None |
Description
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. This version of the Wasp LAM replaces the bomb bay with an LRM-10 launcher and an extra jump jet. This variant was later used as the inspiration for the Valkyrie.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-100A can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
WSP-100B
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General Data | |
'Mech Type | BattleTech |
Class | Light |
Weight | 30T |
Stock Role | LAM |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 1 Support: 1 |
Speed | 6/9/7 |
Flight Speed | 12/20/7 (AirMech Mode) |
Firepower | Max Damage: 43 Max Stability: 8 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 45 Alpha: 17 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | LAM (Fixed) |
Core | 155 (Fixed) |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) |
Left Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink Heat Sink Streak SRM2 Ammo Streak SRM [Half] |
Right Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Guardian ECM M Pulse |
Left Arm | None |
Right Arm | None |
Left Leg | None |
Right Leg | None |
Description
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-100B can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
WSP-103
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General Data | |
'Mech Type | BattleTech |
Class | Light |
Weight | 30T |
Stock Role | LAM |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 0 Support: 2 |
Speed | 6/9/7 |
Flight Speed | 12/20/7 (AirMech Mode) |
Firepower | Max Damage: 75 Max Stability: 0 |
Durability | Armor: 560 Structure: 291 |
Heat Efficiency | Sinking: 45 Alpha: 45 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | LAM (Fixed) |
Core | 155 (Fixed) |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) Coolant Pod |
Left Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink Heat Sink ER M Laser |
Right Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink ER M Laser |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand ER M Laser |
Left Leg | None |
Right Leg | None |
Description
The Federated Suns discovered a depot's worth of forgotten Wasp LAM-100A's in the 3060s. Taking the mechs, the Davions decided to upgrade the mechs with modern technology. To keep the mech upgrades simple, only the weaponry and armor changed. The mech carries a trio of ER Medium Lasers to give it plenty of ranged punch for its size. To keep the heat from the jumping and ER lasers manageable, a Coolant Pod is also carried.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-103 can be found with these forces:
- Federated Suns (Davion)
WSP-105
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General Data | |
'Mech Type | BattleTech |
Class | Light |
Weight | 30T |
Stock Role | LAM |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 1 Support: 1 |
Speed | 6/10/7 |
Flight Speed | 12/20/7 (AirMech Mode) |
Firepower | Max Damage: 36 Max Stability: 8 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 48 Alpha: 16 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | LAM (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) SRM2 |
Left Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink |
Right Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink M Laser Ammo SRM |
Left Arm | None |
Right Arm | None |
Left Leg | None |
Right Leg | None |
Description
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105 is the production variant of the mech, mounting the same weapons as its progenitor Wasp-1A.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-105 can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
WSP-105M
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General Data | |
'Mech Type | BattleTech |
Class | Light |
Weight | 30T |
Stock Role | LAM |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 1 Support: 1 |
Speed | 6/10/7 |
Flight Speed | 12/20/7 (AirMech Mode) |
Firepower | Max Damage: 40 Max Stability: 5 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 45 Alpha: 16 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | LAM (Fixed) |
Core | 175 (Fixed) |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) LRM5 |
Left Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink Heat Sink |
Right Torso | Avionics (Fixed) Jump Turbine (S) (Fixed) Jump Turbine (S) (Fixed) Heat Sink M Laser Ammo LRM |
Left Arm | None |
Right Arm | None |
Left Leg | None |
Right Leg | None |
Description
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105M is a minor variant, swapping the SRM-2 and a heat sink for a LRM-5.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement
Pilot Affinity: Nimble
15% more jumping distance
Factions
The WSP-105M can be found with these forces:
- Free Worlds League (Marik)