Mite
MTE-12C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 3 |
Speed | 10/15/0 |
Firepower | Max Damage: 12 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 120 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 5 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | Standard Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Mite Super Sensors (Fixed) |
Center Torso | S Laser |
Left Torso | Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink |
Description
After a prospector discovered more than a thousand Hermes 100-rated fusion engines on the planet of June in the Davion Outback, Hanse Davion himself ordered them put into use on a new BattleMech chassis and the Mite was born. At 10 tons, the Hermes 100 is more than enough power to propel the Mite across any battlefield. Combined with the incredible Barret 4000 sensor suite (the same as the Ostscout), the Mite makes for an incredibly effective scout 'Mech. However, the scouting comes with a downside: the Mite is poorly armored and has almost no armament, merely a singular Small Laser.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 1st Kittery Borderers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
![]() |
MTE-12D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 2 |
Speed | 10/15/0 |
Firepower | Max Damage: 20 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 120 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 10 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | Standard Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Mite Super Sensors (Fixed) |
Center Torso | M Laser |
Left Torso | Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink |
Description
After a prospector discovered more than a thousand Hermes 100-rated fusion engines on the planet of June in the Davion Outback, Hanse Davion himself ordered them put into use on a new BattleMech chassis and the Mite was born. At 10 tons, the Hermes 100 is more than enough power to propel the Mite across any battlefield. Combined with the incredible Barret 4000 sensor suite (the same as the Ostscout), the Mite makes for an incredibly effective scout 'Mech. However, the scouting comes with a downside: the Mite is poorly armored and has almost no armament, merely a singular Medium Laser.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 1st Kittery Borderers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
![]() |
MTE-13B
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 4 |
Speed | 10/15/0 |
Firepower | Max Damage: 40 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 160 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 20 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | XL Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Mite Super Sensors (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink M Laser |
Right Torso | Heat Sink Heat Sink Heat Sink M Laser |
Description
After a prospector discovered more than a thousand Hermes 100-rated fusion engines on the planet of June in the Davion Outback, Hanse Davion himself ordered them put into use on a new BattleMech chassis and the Mite was born. At 10 tons, the Hermes 100 is more than enough power to propel the Mite across any battlefield. Combined with the incredible Barret 4000 sensor suite (the same as the Ostscout), the Mite makes for an incredibly effective scout 'Mech. Thanks to upgrading to a Hermes 100 XL engine and Endo-Steel bones, the MTE-13B has enough tonnage to carry twin Medium Lasers for self-defense.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
![]() |
MTE-13C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Energy: 1 Support: 5 |
Speed | 10/15/0 |
Firepower | Max Damage: 30 Max Stability: 2 Max Heat: 0 |
Durability | Armor: 134 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 12 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | XL Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Mite Super Sensors (Fixed) |
Center Torso | M Laser Ammo MG [Half] |
Left Torso | Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink |
Left Arm | MG |
Right Arm | MG |
Description
After a prospector discovered more than a thousand Hermes 100-rated fusion engines on the planet of June in the Davion Outback, Hanse Davion himself ordered them put into use on a new BattleMech chassis and the Mite was born. At 10 tons, the Hermes 100 is more than enough power to propel the Mite across any battlefield. Combined with the incredible Barret 4000 sensor suite (the same as the Ostscout), the Mite makes for an incredibly effective scout 'Mech. Thanks to upgrading to a Hermes 100 XL engine, Ferro-Fibrous armor, and an Endo-Steel frame, the MTE-13C has enough tonnage to carry a Medium Laser and two Machine Guns for close-range defense.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
![]() |
MTE-13D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Missile: 4 Support: 3 |
Speed | 10/15/0 |
Firepower | Max Damage: 32 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 134 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 8 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | XL Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Mite Super Sensors (Fixed) |
Center Torso | Ammo SRM [Half] |
Left Torso | Heat Sink Heat Sink Heat Sink SRM2 |
Right Torso | Heat Sink Heat Sink Heat Sink SRM2 |
Description
After a prospector discovered more than a thousand Hermes 100-rated fusion engines on the planet of June in the Davion Outback, Hanse Davion himself ordered them put into use on a new BattleMech chassis and the Mite was born. At 10 tons, the Hermes 100 is more than enough power to propel the Mite across any battlefield. Combined with the incredible Barret 4000 sensor suite (the same as the Ostscout), the Mite makes for an incredibly effective scout 'Mech. Thanks to upgrading to a Hermes 100 XL engine and Endo-Steel bones, the MTE-13B has enough tonnage to carry two SRM-2 launchers for self-defense.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
![]() |
MTE-14X
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 5 |
Speed | 10/15/0 |
Firepower | Max Damage: 60 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 198 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 36 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | XL Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Composite Structure (Fixed) |
Armor | Heavy Ferro-Fibrous Armor |
Head | Mite Super Sensors (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink Rotary ER S Laser |
Right Torso | Heat Sink Heat Sink Heat Sink Rotary ER S Laser |
Left Arm | Rotary ER S Laser |
Right Arm | Rotary ER S Laser |
Description
The Mite was designed to carry the Hermes 100-rated engine and so every Mite variant carries it. However, in the 3060s it was determined that the Mite was due for an experimental upgrade. The Hermes 100 was upgrade to an XL version, the frame was upgraded to a Composite structure, and the mech was clad in Heavy Ferro-Fibrous armor. The true experimental aspect though comes from the firepower, which consists of four rare and highly specialized Rotary ER Small Lasers. The Mite MTE-14X proved successful, if expensive, and was given to only the most prestigious units in the Federated Suns.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
![]() |
MTE-MGT
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 10T |
Stock Role | Ultralight Gladiator |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 4 |
Speed | 10/15/0 |
Firepower | Max Damage: 60 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 297 Structure: 96 |
Heat Efficiency | Sinking: 40 Alpha: 28 |
Melee | Kick: 10 Punch: 5 |
Stock Equipment | |
Engine | XL Engine |
Core | 100 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Mite Ultralight (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Heavy Ferro-Fibrous Armor |
Head | Mite Super Sensors (Fixed) Small Cockpit |
Left Torso | Heat Sink Heat Sink Heat Sink Medium X-Pulse |
Right Torso | Heat Sink Heat Sink Heat Sink Medium X-Pulse |
Description
The story of the Mite's creation involved a House Davion prospector finding a cache of a thousand Hermes 100-rated fusion engines and Hanse Davion ordering a mech built for them. What is less known is that said prospect, Julian Windstorm, was a MechWarrior himself and helped test and refine the Mite during its development. He named the testing Mite he worked on The Mighty Mite and went on to have a long and fruitful career at its controls. This Mite is not that one but bears the same name, possibly as a homage to Windstorm. This Mighty Mite is built on a 100-rated XL engine and has Endo-Steel and Heavy Ferro-Fibrous construction. A Small Cockpit helps give enough tonnage for the firepower, a pair of powerful Medium X-Pulse Lasers.
Bonuses
Mech Quirk: Ultralight
Easy To Maintain, +2 Evasion, +2 Defense, +15 Stability
Walk Distance +10%, Jump Distance +20%
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
![]() |