RawData:Weapon Autocannon Mercy 0-STOCK

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange480
AttackRecoil3
Damage35
HeatGenerated15
TypeAutocannon
IdWeapon_Autocannon_Mercy_0-STOCK
RangeSplit120,240,360
AOECapabletrue
ShotsWhenFired1
IndirectFireCapablefalse
UINameMercy
Instability15
BonusesWpnRecoil: 2,WeaponJAMMultiple3Stage: 20%, 30%, 40%,VariableBurstCount: 6,NoFireInMelee,AreaOfEffect: 45,AreaOfEffectDmg: 18
Cost1850000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10
Icondeath-star
DamageVariance0
AllowedLocationsAll
Tonnage17
Rarity4
ComponentTypeWeapon
InventorySize9
RefireModifier2
EvasivePipsIgnored0
DetailsThe Rim Worlds Republic's manufacturing sector has always been strong. In the wake of the 3050s Clan Invasion that nearly crippled the Republic, President Ivan Helius II ordered the realm's military manufacturers to produce a new crop of weaponry to better defend the realm from further Clan aggression. Included was the ironically-named Mercy, which is effectively a rocket-propelled grenade launcher that deal high damage to the target and include a small area of effect. Additionally, the Mercy is a rapid-fire weapon and can absolutely spray shots across its targets, dealing tremendous damage. The name is an in-joke by the designer, who mentioned in an interview that he made the weapon to 'show the Clans the same mercy they showed us'. President Helius reportedly laughed heartily upon hearing this and ordered the weapon into production as soon as possible.
<color=#ffcc00>Uses Mercy Ammo.</color> 
<color=#00ffff>Left Click on Ammocount/Damage value during battle to switch firing mode</color>
AccuracyModifier0
HeatDamage0
NameMercy
ModelNew Vegas
ManufacturerH&H Tools
Purchasabletrue
AmmoCategoryMercy
OverheatedDamageMultiplier0