RawData:MechDef Raiden Battle Armor RAID-BA

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ChassisTagsProtoMech,OmniMech
Cost15000
UINameRaiden Battle Armor
Tonnage4
VariantNameRAID-BA
Manufacturer
IconuixTxrIcon_raiden
StockRoleBattle Armor
Rarity0
Idchassisdef_ba_raiden
StartingTonnage
DetailsThe Raiden is the Draconis Combine's take on the IS Standard Battle Armor. Representing an improvement on the original design, first production began in 3050 after the Combine's stunning success in the Battle of Wolcott netted them a prize of twenty-four Elemental battle suits from Clan Smoke Jaguar. Unlike the early models of the Inner Sphere Standard, this prototype had both decent ground speed and jump capability as well as the fearsome Tsunami Heavy Gauss Rifle, featuring a unique penetrating round capable of doing horrendous damage to other Battle Armor.
LeftArmActuatorLimit
NameRaiden Battle Armor
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsThe Kuritan take on Inner Sphere Standard Battle Armor, the Raiden proved equal to the IS Standard in all ways, even better in a few, such as boasting slightly more weight for equipment due to improved strength and better mounting options. Starting in the late 3050s, the Raiden started fielding the Tsunami Heavy Gauss Rifle, a weapon developed in secret to defeat other Battle Armor thanks to its increased penetrative power. The Raiden would go on to serve with distinction in Kuritan forces and proved adept at winning engagements with other suits.
RightArmActuatorLimit
OmniHardpoints
InternalStructure5
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationHead
HardpointsBattleArmor,BattleArmor
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure1
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationLeftArm
Hardpoints
MaxArmor0
MaxRearArmor-1
OmniHardpoints
InternalStructure5
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationLeftTorso
HardpointsBattleArmor,BattleArmor
MaxArmor60
MaxRearArmor0
OmniHardpoints
InternalStructure5
InventorySlots9
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationCenterTorso
HardpointsBattleArmor,BattleArmor
MaxArmor60
MaxRearArmor0
OmniHardpoints
InternalStructure5
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationRightTorso
HardpointsBattleArmor,BattleArmor
MaxArmor60
MaxRearArmor0
OmniHardpoints
InternalStructure1
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationRightArm
Hardpoints
MaxArmor0
MaxRearArmor-1
OmniHardpoints
InternalStructure1
InventorySlots30
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationLeftLeg
HardpointsBattleArmor
MaxArmor0
MaxRearArmor-1
OmniHardpoints
InternalStructure1
InventorySlots6
ChassisIDchassisdef_ba_raiden
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor0
MaxRearArmor-1
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_structureslots_standard_battlearmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_armorslots_standard_battlearmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_bacore_010
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_kit_battlearmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_BattleArmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_engine_cooling_battlearmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDemod_engineslots_battlearmor
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_BA
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_SensorsA_BA
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_Gyro_BA
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_Supercharger_BA
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftLeg
ComponentDefIDGear_Swarm_Effect
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDGear_JumpJet_BA_Standard
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_JumpJet_BA_Standard
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDGear_JumpJet_BA_Standard
MechIDchassisdef_ba_raiden
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_JumpJet_BA_Standard
MechIDchassisdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_Battle_Armor_Claw
MechIDchassisdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDGear_Battle_Armor_Claw
MechIDchassisdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Battle_Armor_Claw
MechIDchassisdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDGear_Battle_Armor_Claw
Rarity0
Cost15000
Idmechdef_ba_raiden
Version1
simGameMechPartCost15000
Manufacturer
UINameRaiden Battle Armor
DetailsThe Raiden is the Draconis Combine's take on the IS Standard Battle Armor. Representing an improvement on the original design, first production began in 3050 after the Combine's stunning success in the Battle of Wolcott netted them a prize of twenty-four Elemental battle suits from Clan Smoke Jaguar. Unlike the early models of the Inner Sphere Standard, this prototype had both decent ground speed and jump capability as well as the fearsome Tsunami Heavy Gauss Rifle, featuring a unique penetrating round capable of doing horrendous damage to other Battle Armor.
ChassisIDchassisdef_ba_raiden
Model
NameRaiden Battle Armor
Purchasabletrue
IconuixTxrIcon_raiden
MechTagsunit_generic,TBAS_Disabled,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_legal
MechIDmechdef_ba_raiden
CurrentArmor46
CurrentRearArmor-1
LocationHead
AssignedArmor46
AssignedRearArmor-1
CurrentInternalStructure5
MechIDmechdef_ba_raiden
CurrentArmor0
CurrentRearArmor-1
LocationLeftArm
AssignedArmor0
AssignedRearArmor-1
CurrentInternalStructure1
MechIDmechdef_ba_raiden
CurrentArmor46
CurrentRearArmor0
LocationLeftTorso
AssignedArmor46
AssignedRearArmor0
CurrentInternalStructure5
MechIDmechdef_ba_raiden
CurrentArmor46
CurrentRearArmor0
LocationCenterTorso
AssignedArmor46
AssignedRearArmor0
CurrentInternalStructure5
MechIDmechdef_ba_raiden
CurrentArmor46
CurrentRearArmor0
LocationRightTorso
AssignedArmor46
AssignedRearArmor0
CurrentInternalStructure5
MechIDmechdef_ba_raiden
CurrentArmor0
CurrentRearArmor-1
LocationRightArm
AssignedArmor0
AssignedRearArmor-1
CurrentInternalStructure1
MechIDmechdef_ba_raiden
CurrentArmor0
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor0
AssignedRearArmor-1
CurrentInternalStructure1
MechIDmechdef_ba_raiden
CurrentArmor0
CurrentRearArmor-1
LocationRightLeg
AssignedArmor0
AssignedRearArmor-1
CurrentInternalStructure1
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA
MechIDmechdef_ba_raiden
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Gauss_Heavy_Tsunami_BA