RawData:MechDef Jackrabbit JKR-8A

From BTAWiki
Revision as of 01:12, 31 August 2024 by Amidatelion (talk | contribs) (automated page update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
ChassisTagsOmniMech,ArmLimitLowerRight,ArmLimitLowerLeft,LightMech
Cost450000
UINameJackrabbit
Tonnage25
VariantNameJKR-8A
Manufacturer
IconuixTxrIcon_jackrabbit
StockRoleInfantry Support
Rarity0
Idchassisdef_jackrabbit_JKR-8A
StartingTonnage
DetailsThe Jackrabbit might have been intended for the SLDF but it became famous as a tool of Stefan Amaris's short-lived empire. Thankfully, with the fall of the Usurper the Jackrabbit could be redeemed in the hands of the Rim Worlds Republic that survived to rebuild itself. The Jackrabbit JKR-8A uses a combination of Shredder and Heavy Machine Guns for primary firepower against softer targets. Against hardened ones, it carries a Streak SRM-6. Ferro-Fibrous armor and an XL engine ensure the Jackrabbit has the tonnage for the weaponry and still have a little armor left over to survive in a fire-fight.
LeftArmActuatorLimit
NameJackrabbit
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsThe Jackrabbit might have been intended for the SLDF but it became famous as a tool of Stefan Amaris's short-lived empire. Thankfully, with the fall of the Usurper the Jackrabbit could be redeemed in the hands of the Rim Worlds Republic that survived to rebuild itself. The Jackrabbit JKR-8A uses a combination of Shredder and Heavy Machine Guns for primary firepower against softer targets. Against hardened ones, it carries a Streak SRM-6. Ferro-Fibrous armor and an XL engine ensure the Jackrabbit has the tonnage for the weaponry and still have a little armor left over to survive in a fire-fight.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure20
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationLeftArm
HardpointsMissile,Missile,Missile,AntiPersonnel
MaxArmor40
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor60
MaxRearArmor30
OmniHardpoints
InternalStructure40
InventorySlots15
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor60
MaxRearArmor30
OmniHardpoints
InternalStructure20
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationRightArm
HardpointsBallistic,Ballistic,AntiPersonnel,AntiPersonnel
MaxArmor40
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-8A
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor60
MaxRearArmor-1
MechIDchassisdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_EasytoMaintain_Jackrabbit
MechIDchassisdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endosteel
Rarity0
Cost450000
Idmechdef_jackrabbit_JKR-8A
Version1
simGameMechPartCost250000
Manufacturer
UINameJackrabbit JKR-8A
DetailsThe Jackrabbit might have been intended for the SLDF but it became famous as a tool of Stefan Amaris's short-lived empire. Thankfully, with the fall of the Usurper the Jackrabbit could be redeemed in the hands of the Rim Worlds Republic that survived to rebuild itself. The Jackrabbit JKR-8A uses a combination of Shredder and Heavy Machine Guns for primary firepower against softer targets. Against hardened ones, it carries a Streak SRM-6. Ferro-Fibrous armor and an XL engine ensure the Jackrabbit has the tonnage for the weaponry and still have a little armor left over to survive in a fire-fight.
ChassisIDchassisdef_jackrabbit_JKR-8A
Model
NameJackrabbit
Purchasabletrue
IconuixTxrIcon_jackrabbit
MechTagsunit_generic,unit_bracket_low,unit_release,unit_rarity_6,unit_mech,unit_light,unit_ready,unit_lance_assassin,unit_role_scout,RimWorldsRepublic,1stHeliusLegionnaires,unit_legal
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor40
CurrentRearArmor-1
LocationLeftArm
AssignedArmor40
AssignedRearArmor-1
CurrentInternalStructure20
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor30
CurrentRearArmor15
LocationLeftTorso
AssignedArmor30
AssignedRearArmor15
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor65
CurrentRearArmor16
LocationCenterTorso
AssignedArmor65
AssignedRearArmor16
CurrentInternalStructure40
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor30
CurrentRearArmor15
LocationRightTorso
AssignedArmor30
AssignedRearArmor15
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor40
CurrentRearArmor-1
LocationRightArm
AssignedArmor40
AssignedRearArmor-1
CurrentInternalStructure20
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor31
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor31
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-8A
CurrentArmor31
CurrentRearArmor-1
LocationRightLeg
AssignedArmor31
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferrosfibrous
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_150
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_shs
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_MachineGun_Meatgrinder_0-STOCK
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_SRM_SSRM6_0-STOCK
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM_half
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MG
MechIDmechdef_jackrabbit_JKR-8A
Count1
HardpointSlot0
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MG
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case2
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_MachineGun_Meatgrinder_0-STOCK
MechIDmechdef_jackrabbit_JKR-8A
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_MachineGun_Meatgrinder_0-STOCK
MechIDmechdef_jackrabbit_JKR-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_MachineGun_HeavyMG_0-STOCK
MechIDmechdef_jackrabbit_JKR-8A
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_MachineGun_HeavyMG_0-STOCK