RawData:Weapon Rivet RivetGun 0-STOCK
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 60 |
AttackRecoil | 0 |
Damage | 20 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Rivet_RivetGun_0-STOCK |
RangeSplit | 30,30,60 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Rivet Gun |
Instability | 1 |
Bonuses | AntiBA: 100%,WpnAccuracy: -1,PipsIgnored: 1 |
Cost | 15000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC10_Single |
Icon | uixSvgIcon_weapon_Support |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | Rivet Guns are industrial tools capable of bolting girders or other construction materials in place on the jobsite. However, like other industrial tools, they *are* capable of doing damage to enemies on the battlefield, even though they are unwieldy and not designed for the purpose. <color=#ffcc00>Uses Rivet Gun Ammo.</color> |
RefireModifier | 0 |
EvasivePipsIgnored | 1 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 1 |
Manufacturer | Black and Decker |
Name | Rivet Gun |
Model | Rivet Gun |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | RIVET |
HeatDamage | 0 |