Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 0 |
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AttackRecoil | 0 |
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Damage | 0 |
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HeatGenerated | 0 |
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Type | MachineGun |
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Id | Weapon_Diomede_Piledriver |
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RangeSplit | 0,0,0 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Pile-Driver |
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Instability | 0 |
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Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1.5,PhysWeapStab: 1.5,PhysWeapAccuracy: -2 |
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Cost | 12000 |
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ComponentSubType | Weapon |
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BattleValue | 0 |
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CriticalChanceMultiplier | 1 |
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DisallowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_MachineGun |
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Icon | hammer-drop |
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DamageVariance | 0 |
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AllowedLocations | LeftArm |
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Tonnage | 10 |
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Rarity | 4 |
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ComponentType | Weapon |
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InventorySize | 8 |
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RefireModifier | 0 |
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EvasivePipsIgnored | 4 |
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Details | This is a construction tool, a Heavy Duty Pile-Driver, designed for the Diomede ConstructionMech. Heavy Duty Pile-Drivers are essentially a gigantic pneumatic hammer meant to drive poles into the ground as a construction method. They can also be used during mining operations to drive metal spikes through solid rock. Though the Pile-Driver hits surprisingly hard, it is bulky and unwieldly in combat making it fairly rare to see on the battlefield. |
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AccuracyModifier | 0 |
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HeatDamage | 0 |
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Name | Pile-Driver |
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Model | Pile-Driver |
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Manufacturer | Diomede |
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Purchasable | true |
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AmmoCategory | NotSet |
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OverheatedDamageMultiplier | 0 |
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