Weapon |
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StartingAmmoCapacity | 1 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 360 |
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AttackRecoil | 1 |
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Damage | 3 |
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HeatGenerated | 3 |
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Type | SRM |
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Id | Weapon_SRM_SRM1_Inferno_BA_Clan |
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RangeSplit | 90,180,270 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | BA Inferno SRM1 (C) |
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Instability | 4 |
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Bonuses | MissileHealth: 2,PipsIgnored: 3,AntiBA: 50%,InternalAmmo: 1,CostPerShot: 35 |
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Cost | 5000 |
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ComponentSubType | Weapon |
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BattleValue | 0 |
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CriticalChanceMultiplier | 1 |
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DisallowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_SRM2 |
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Icon | battle-amor-suit |
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DamageVariance | 0 |
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AllowedLocations | All |
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Tonnage | 0.1 |
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Rarity | 0 |
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ComponentType | Weapon |
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InventorySize | 1 |
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RefireModifier | 0 |
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EvasivePipsIgnored | 3 |
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Details | A tiny rack of Short-Range Missiles, Inferno SRM-1s deal little damage but also cost almost nothing in the way of weight, space, heat, or ammunition consumption. As for all SRMs, SRM-1s shots deal above-average stability impact per hit compared to other weapons. |
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AccuracyModifier | 0 |
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HeatDamage | 4 |
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Name | BA Inferno SRM1 (C) |
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Model | Short-Range Missile Launcher |
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Manufacturer | Holly |
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Purchasable | true |
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AmmoCategory | Flamer |
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OverheatedDamageMultiplier | 0 |
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