Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 600 |
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AttackRecoil | 1 |
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Damage | 120 |
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HeatGenerated | 90 |
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Type | Laser |
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Id | Weapon_Laser_LargeLaser_DeathRay_0-STOCK |
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RangeSplit | 150,300,450 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | Death Ray |
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Instability | 0 |
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Bonuses | WpnAccuracy: +1,PipsIgnored: 1,WpnCrits: +25%,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
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Cost | 1250000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1.25 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_COILS |
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Icon | uixSvgIcon_weapon_Energy |
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DamageVariance | 0 |
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Tonnage | 10 |
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InventorySize | 4 |
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Rarity | 9 |
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ComponentType | Weapon |
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Details | After his mysterious return to the Inner Sphere, Stefan Amaris the Usurper set out to learn how military technology had advanced in the intervening centuries. Based on the raw power of current Large Laser technology, this is a so-called Death Ray weapon, developed by the Rim Worlds Republic at the order of Stefan Amaris himself. Though heavy and bulky, the Death Ray does tremendous damage to anything it touches. It is also unusually accurate for such a powerful weapon, ensuring it can easily land shots. However, the Death Ray produces prodigous heat and is difficult to use because of it. |
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RefireModifier | 0 |
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EvasivePipsIgnored | 1 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | -1 |
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Manufacturer | Amaris Empire |
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Name | Death Ray |
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Model | War of the Worlds |
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Category | Energy |
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Purchasable | true |
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AmmoCategory | NotSet |
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HeatDamage | 0 |
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