RawData:Weapon Laser SubCapital3 0-STOCK
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 7200 |
AttackRecoil | 1 |
Damage | 1500 |
HeatGenerated | 15000 |
Type | Laser |
Id | Weapon_Laser_SubCapital3_0-STOCK |
RangeSplit | 1800,3600,5400 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Sub-Capital Laser/3 |
Instability | 0 |
Bonuses | SubCap |
Cost | 40000000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_COILS |
Icon | uixSvgIcon_weapon_Energy |
DamageVariance | 0 |
Tonnage | 1000 |
InventorySize | 500 |
Rarity | 6 |
ComponentType | Weapon |
Details | THIS IS A SUBCAP LASER, DON'T GET HIT BY IT DUMMY |
RefireModifier | 0 |
EvasivePipsIgnored | 2 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -2 |
Manufacturer | WoB |
Name | Sub-Capital Laser/3 |
Model | Heavy Sub-Cap |
Category | Energy |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |