Weapon |
---|
BonusValueA | Multi-Missile |
---|
StartingAmmoCapacity | 0 |
---|
MinRange | 180 |
---|
EvasiveDamageMultiplier | 0 |
---|
ProjectilesPerShot | 1 |
---|
MaxRange | 840 |
---|
AttackRecoil | 1 |
---|
Damage | 4 |
---|
HeatGenerated | 15 |
---|
Type | LRM |
---|
Id | Weapon_MML_9 |
---|
RangeSplit | 210,420,630 |
---|
AOECapable | false |
---|
ShotsWhenFired | 9 |
---|
IndirectFireCapable | true |
---|
UIName | MML9 |
---|
Instability | 1 |
---|
Bonuses | MML,MMLLRMHealth: 1,MMLSRMHealth: 2,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: LRM FCS,WeaponAttachmentCompatible: SRM FCS,WordsWords: Attached LRM and SRM FCS only apply to the relevant MML fire mode. |
---|
Cost | 475000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
---|
DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
---|
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
---|
Icon | uixSvgIcon_weapon_Missile |
---|
DamageVariance | 0 |
---|
Tonnage | 6 |
---|
InventorySize | 4 |
---|
Rarity | 5 |
---|
ComponentType | Weapon |
---|
Details | The Multi-Missile Launcher is capable of firing specialized long-range missiles and short range missiles, including any special munitions designed for them, as well as use the Artemis IV fire control system and other TTS. |
---|
RefireModifier | 0 |
---|
EvasivePipsIgnored | 0 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
---|
Manufacturer | Jackson |
---|
Name | MML9 |
---|
Model | Multi Missile Launcher |
---|
Category | Missile |
---|
Purchasable | true |
---|
AmmoCategory | LRM |
---|
HeatDamage | 0 |
---|