Weapon |
---|
StartingAmmoCapacity | 0 |
---|
MinRange | 0 |
---|
EvasiveDamageMultiplier | 0 |
---|
ProjectilesPerShot | 1 |
---|
MaxRange | 120 |
---|
AttackRecoil | 1 |
---|
Damage | 22 |
---|
HeatGenerated | 9 |
---|
Type | Laser |
---|
Id | Weapon_Laser_BinaryLaserSmall_0-STOCK |
---|
RangeSplit | 30,60,90 |
---|
AOECapable | false |
---|
ShotsWhenFired | 1 |
---|
IndirectFireCapable | false |
---|
UIName | S Binary Laser |
---|
Instability | 0 |
---|
Bonuses | WpnAccuracy: +2,PipsIgnored: 3,WpnCrits: 40%,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
---|
Cost | 65000 |
---|
BattleValue | 0 |
---|
ComponentSubType | Weapon |
---|
DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1.4 |
---|
AllowedLocations | All |
---|
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Small |
---|
Icon | laser-burst |
---|
DamageVariance | 0 |
---|
Tonnage | 1 |
---|
InventorySize | 1 |
---|
Rarity | 20 |
---|
ComponentType | Weapon |
---|
Details | Considered a dead end technology, the Small Binary Laser (nicknamed 'Small Blazers') fused two Small Laser cores together, allowing them to be fired together. While this increased penetration, the damage was still lower than firing two Small Lasers separately. |
---|
RefireModifier | 0 |
---|
EvasivePipsIgnored | 3 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | -2 |
---|
Manufacturer | Defiance |
---|
Name | Small Binary Laser |
---|
Model | Binary Laser Cannon |
---|
Category | AntiPersonnel |
---|
Purchasable | false |
---|
AmmoCategory | NotSet |
---|
HeatDamage | 0 |
---|