Ammunition |
---|
UIName | Ammo Light Rifle [Half] |
---|
DisallowedLocations | All |
---|
Bonuses | CostPerShot: 100,AmmoCount: 9 |
---|
Cost | 5000 |
---|
ComponentSubType | Ammunition |
---|
Category | RifleLight |
---|
Manufacturer | Generic |
---|
Icon | uixSvgIcon_ammoBox_Ballistic |
---|
AllowedLocations | All |
---|
Rarity | 1 |
---|
ComponentType | AmmunitionBox |
---|
Id | Ammo_AmmunitionBox_Generic_LRIFLE_half |
---|
AmmoID | Ammunition_RifleLight |
---|
BattleValue | 0 |
---|
Tonnage | 0.5 |
---|
InventorySize | 1 |
---|
Name | Light Rifle Ammo |
---|
Model | Light Rifle |
---|
Capacity | 9 |
---|
Purchasable | true |
---|
PerUnitCost | 100 |
---|
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 9 shots. |
---|