Rampage

From BTAWiki
Revision as of 22:39, 23 July 2023 by Amidatelion (talk | contribs)
Jump to navigation Jump to search
RMP-2G
Rampage.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Brawler & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Missile: 1
Support: 2
Speed 3/5/0
Firepower Max Damage: 190
Max Stability: 41
Max Heat: 15
Durability Armor: 1120
Structure: 651
Heat Efficiency Sinking: 92
Alpha: 60
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Rampage Command Mech (Fixed)
Center Torso L Laser
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
M Laser
Right Torso Ammo AC/10
Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
MG
Ammo MG
Left Arm LRM10
Right Arm AC/10
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The original version of the Rampage was introduced in 2735 and produced for decades prior to introduction of the Star League-enhanced RMP-5G. The 'Mech has a top speed of 54 km/h. It is equipped with an Autocannon/10, LRM-10, two Medium Lasers, a Large Laser, one Flamer, and a Machine Gun with a full ton of ammo. This decidedly low-tech version lacked the weight saving components of the 5G and used single heat sinks, though an additional ten heat sinks kept the 2G quite cool.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
RMP-3A
Rampage.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Brawler & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Missile: 1
Support: 2
Speed 4/6/0
Firepower Max Damage: 410
Max Stability: 60
Max Heat: 30
Durability Armor: 1466
Structure: 651
Heat Efficiency Sinking: 84
Alpha: 102
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Prototype XL Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Heavy Plating Armor
Head Rampage Command Mech (Fixed)
Center Torso Heat Sink
Heat Sink
Heat Sink
M Laser
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM DF
M Laser
M Laser
M Laser
Right Torso Flamer
Heat Sink
Heat Sink
Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
M Laser
M Laser
M Laser
Left Arm Gyrojet Ammo Feed
Gyrojet-20
Right Arm Heavy Rifle
Rifle Revolver
Left Leg Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
RMP-4G
Rampage.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Brawler & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 7
Support: 2
Speed 4/6/0
Firepower Max Damage: 210
Max Stability: 45
Max Heat: 15
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 49
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 340
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Rampage Command Mech (Fixed)
Center Torso L Pulse
Left Torso Flamer
Ammo Gauss
Ammo Gauss
Right Torso Ammo AMS
AMS
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
M Laser
M.A.S.C.
Left Arm Gauss Rifle
Right Arm LBX AC/10


Description

Introduced in 2750 and built in limited numbers throughout the Rim Worlds Republic's history, the RMP-4G is a respectable fast assault design. Powered by a 340-rated XL engine and built with an Endo-Steel frame, the Rampage's MASC and large engine ensures it can catch just about anything. Once it catches them, a Gauss Rifle, a LB-10X Autocannon, and a Large Pulse Laser blast the enemy apart. A Medium Laser and Flamer cover close ranges while an AMS provides token missile defense.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
RMP-5G
Rampage.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Brawler & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 249
Max Stability: 49
Max Heat: 15
Durability Armor: 1360
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 84
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 340
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Rampage Command Mech (Fixed)
Center Torso L Pulse
Left Torso Flamer
Ammo LRM ARTIV
M Laser
Ammo Streak SRM
Streak SRM2
Streak SRM2
Streak SRM2
Right Torso Ammo AMS
AMS
Ammo LBX/10 SLUG
M Laser
M.A.S.C.
Left Arm Artemis IV FCS
LRM10
Right Arm LBX AC/10


Description

The Rampage was a BattleMech produced by the Rim Worlds Republic for its military, the Rim Worlds Army. The 'Mech was originally built and used as a standard line unit, but it was upgraded to a fast assault 'Mech in 2767, following Stefan Amaris' successful coup that installed him as ruler of the Star League. The RMP-5G was upgraded to celebrate his great victory and uses a LB-10X Autocannon, LRM-10 with Artemis VI, triple Streak SRM-2s, twin Medium lasers, and a Flamer to cow his enemies into submission. Despite the frame's rather severe publicity issues, it was successful enough to remain in service for centuries after Amaris's fall and the rise of House Helius.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout