RawData:Weapon Autocannon AC2 Improved

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Weapon
StartingAmmoCapacity0
MinRange120
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange960
AttackRecoil1
Damage6
HeatGenerated1
TypeAutocannon
IdWeapon_Autocannon_AC2_Improved
RangeSplit240,480,720
AOECapablefalse
ShotsWhenFired3
IndirectFireCapablefalse
UINameImproved AC/2
Instability3
BonusesNoFireInMelee,WpnRecoil: 1,WeaponAttachmentCompatible: Autocannon FCS
Cost65000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC2
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage5
InventorySize1
Rarity0
ComponentTypeWeapon
DetailsA vanishingly rare piece of technology, the Improved AC/2 dates to the Clan's Golden Century and is a sort of transitory weapon between Star League technology and later Clan technology. The Improved AC/2 has very minimal gains over the Star League AC/2 and seems to have been abandoned in favor of the later Ultra AC/2 instead.
RefireModifier1
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerClan
NameImproved AC/2
ModelSniper Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryAC2
HeatDamage0