Weapon |
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StartingAmmoCapacity | 0 |
---|
MinRange | 0 |
---|
EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
---|
MaxRange | 110 |
---|
AttackRecoil | 1 |
---|
Damage | 25 |
---|
HeatGenerated | 6 |
---|
Type | Laser |
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Id | Weapon_Laser_SmallLaserPulse_CLAN |
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RangeSplit | 40,60,80 |
---|
AOECapable | false |
---|
ShotsWhenFired | 1 |
---|
IndirectFireCapable | false |
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UIName | S Pulse (C) |
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Instability | 0 |
---|
Bonuses | PipsIgnored: 6,AntiBA: 75%,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
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Cost | 294000 |
---|
BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
---|
CriticalChanceMultiplier | 1 |
---|
AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Small |
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Icon | laser-burst |
---|
DamageVariance | 0 |
---|
Tonnage | 1 |
---|
InventorySize | 1 |
---|
Rarity | 10 |
---|
ComponentType | Weapon |
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Details | An improvement upon standard Small Lasers, Small Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with greatly increased heat and weight. Like all Lasers, Small Pulse Lasers enjoy a baseline accuracy bonus over other weapons. |
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RefireModifier | 0 |
---|
EvasivePipsIgnored | 6 |
---|
OverheatedDamageMultiplier | 0 |
---|
AccuracyModifier | 0 |
---|
Manufacturer | CLAN |
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Name | S Pulse (C) |
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Model | Small Pulse Laser |
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Category | AntiPersonnel |
---|
Purchasable | true |
---|
AmmoCategory | NotSet |
---|
HeatDamage | 0 |
---|