Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 360 |
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AttackRecoil | 1 |
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Damage | 17 |
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HeatGenerated | 3 |
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Type | Laser |
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Id | Weapon_Laser_MediumLaser_Chemical_CLAN |
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RangeSplit | 90,180,270 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | M Chem Laser |
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Instability | 0 |
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Bonuses | ChemicalLaser,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
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Cost | 180000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_Laser_Medium |
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Icon | uixSvgIcon_weapon_Energy |
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DamageVariance | 0 |
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Tonnage | 1 |
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InventorySize | 1 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | Chemical Lasers are not a new invention but a rediscovering of pre-spaceflight Terran laser technology, wherein a fuel source was consumed in order to create the desired laser effect. That ammo is explosive and the chemical laser does less damage than a conventionally powered equivalent, but the chemical process generates very little heat. The Medium Chem Laser is the middle weight and most common of the chemical lasers.
<color=#ffcc00>Uses Chem Laser Ammo.</color> |
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RefireModifier | 0 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | Periphery Arms |
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Name | M Chem Laser |
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Model | Medium Chem Laser |
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Category | Energy |
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Purchasable | true |
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AmmoCategory | ChemLaser |
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HeatDamage | 0 |
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